Battle Mage: Difference between revisions

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'''Battle Mages''' are the Magic heroes of the [[stronghold town]].
'''Battle Mages''' are the Magic heroes of the [[stronghold town]].

Revision as of 07:52, 9 April 2014

Hero classes
Castle
 Knight
 Cleric
Rampart
 Ranger
 Druid
Tower
 Alchemist
 Wizard
Inferno
 Demoniac
 Heretic
Necropolis
 Death Knight
 Necromancer
Dungeon
 Overlord
 Warlock
Stronghold
 Barbarian
 Battle Mage
Fortress
 Beastmaster
 Witch
Conflux
 Planeswalker
 Elementalist
Cove Horn of the Abyss
 Captain
 Navigator
Factory Horn of the Abyss
 Mercenary
 Artificer
Battle Mage
Male Battle Mage
 Skills 1 2–9 >10
 Attack:    B1%  C1%
 Defense:  88  88%  88%
 Power:  88  88%  99%
 Knowledge:  A4  B4%  C4%
Chances of secondary skills
Combat Magic Adventure
 Archery  4
 Armorer  4
 Artillery  4
 Ballistics  6
 First Aid  4
 Leadership  4
 Luck  2
 Offense  8
 Resistance  4
 Tactics  5
 Interference Horn of the Abyss  
 Intelligence  5
 Mysticism  4
 Scholar  4
 Sorcery  6
 Wisdom  6
 Air Magic  3
 Earth Magic  3
 Fire Magic  3
 Water Magic  3
 Diplomacy  3
 Eagle Eye  5
 Estates  1
 Learning  4
 Logistics  9
 Navigation  0
 Necromancy  0
 Pathfinding  4
 Scouting  4

Battle Mages are the Magic heroes of the stronghold town.

They are Barbarians with limited spellcasting abilities. While they advance their ability at magic, they also study the arts of war. Battle Mages often wear trophies, gathered from slain foes, from which they derive additional power.


All Battle Mages start with the following Primary Skills:

They have the following chances of getting +1 in a certain primary skill for each level up:

Primary skill chances for Battle Mages
Attack Defense Spell Power Knowledge
On levels 2-9 30% 20% 25% 25%
On levels 10+ 25% 25% 25% 25%


All Battle Mages start with at least Basic Wisdom Secondary Skill.

Battle Mages cannot learn Navigation. Only Scholars and Witch Huts can teach them Navigation.


Here is the list of all Battle Mages in Heroes III: