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Did you know... | Did you know... | ||
==Tested and verified statements== | |||
*[[Badge of Courage]] prevents all [[mind spells]]? (The spellbook and wand symbol appears but [[Berserk]] does not take effect.) | |||
*You can upgrade [[Cavalier]]s to [[Champion]]s for free at [[Adventure map]] stables? | |||
*All [[Dragons]] and [[Hydra]]s become [[Bone Dragon]]s in the [[Skeleton Transformer]]? | |||
*Any heroes with [[Armorer]] take extra damage from any type of [[Castle towers]] during a siege? (Heroes III Complete) The same bug applies for [[Air Shield]] as well. (Heroes III Complete) | |||
*[[Champion]]s do not get their 5% damage bonus per hex they moved vs [[Pikemen]] and [[Halberdier]]s? | |||
*[[Master Genie]]s can and will cast Cure on friendlies? | |||
*[[Clone]]d creatures get affected by artifacts? | |||
*[[Clone]]d [[Archangel]]s can permanently resurrect allies too? | |||
*[[Archangel]]s resurrect less creatures with health artifacts on, but [[Pit Lord]]s raise more creatures with additional health points with health artifacts? | |||
*During a [[Tower]] siege you can [[dispel]] the [[Moat|landmines]] if you have expert [[Water Magic]]? | |||
*However [[Land Mine]] never affect units with magic immunity - Heroes v1.4 or Complete only | |||
*[[Serpent Fly|Serpent]]/[[Dragon Fly|Dragon Flies]] can dispel [[Anti-Magic]] , because [[Dispel]] is only one spell which can remove it. - The Serpent/Dragon Flies get this ability in Heroes v1.4 or Complete. | |||
*That a [[windmill]] never gives [[wood]]? | |||
*[[Undead]] creatures can be [[Berserk]]ed if you have the [[Orb of Vulnerability]] but they still can't be [[blind]]ed? | |||
*In battle whole [[Subterranean]] is counted like an [[Subterranean|underground terrain]], regardless of what do you see? It doesn’t affect calculating [[Movement Penalties|Movement Penalty]]. | |||
*All fights in mines are also counted as in underground. | |||
*You can cast low level spells on [[Cursed Ground]] in Heroes v1.4 or Complete. | |||
*The bonus for visiting Temple or God of Fortune on 7th day is doubled. | |||
*[[Stone Gargoyle|Stone]]/[[Obsidian Gargoyle]]s can't be [[Resurrection|Resurrected]] because they are "not living", but strangely they can get [[morale]] bonuses, unlike [[golems]]? | |||
* You can mark a path max. 602 tiles long on ground and 594 tiles long on water? | |||
* Almost all non-upgraded [[Wandering creatures]] look to the right side, while upgraded creatures look to the left side? | |||
* In the early versions (i.e. v1.0), [[Witch]]es had a chance to learn Basic [[Necromancy]] when they levelled? | |||
*Legion artifacts only gives one bonus per hero, but if you split two of the same artifacts into two heroes (visiting + garrison) you can have bonuses for both? | |||
*[[Gold Dragon]]s are susceptible to Dispel cast by heroes, the Resurrection part of Sacrifice (but not the Sacrification), Ghost Dragon's Aging, War Unicorn's Blinding and Medusa Queen's Stone Gaze? | |||
*Any units that strike twice, whether ranged or melee, can get Lucky twice in a row? | |||
*That Luck stacks with the [[Dread Knight]]'s Death Blow? | |||
*You get more [[Skeleton]]s than [[Skeleton Warrior]]s from Necromancy? | |||
*[[Dispel]] and Cure cannot remove [[Disrupting Ray]] and the Bind curse from Dendroid Guards/Soldiers? | |||
*[[Orb of Vulnerability]] breaks creature immunities to magic (but not artifact-granted immunities)? | |||
*The odds of Wandering Monsters joining you depends on what troops you have with you (and whether or not you have [[Diplomacy]]). | |||
*The [[Disguise]] spell is completely useless against Hard/Expert/Impossible AI? | |||
*The chance that units freeze due to negative [[Morale]] is actually twice higher than the chance to get an extra move with the equivalent level of positive Morale? | |||
*Elementals that are [[Summon Fire Elemental|summoned]] in combat aren't affected by Planeswalkers' bonuses? | |||
==Untested statements== | ==Untested statements== |
Revision as of 09:10, 8 December 2010
Here are some fun and useful stuff from Heroes of Might and Magic III
This is grabbed from the forum posts at http://heroescommunity.com/viewthread.php3?FID=6&TID=8130
Did you know...
Tested and verified statements
- Badge of Courage prevents all mind spells? (The spellbook and wand symbol appears but Berserk does not take effect.)
- You can upgrade Cavaliers to Champions for free at Adventure map stables?
- All Dragons and Hydras become Bone Dragons in the Skeleton Transformer?
- Any heroes with Armorer take extra damage from any type of Castle towers during a siege? (Heroes III Complete) The same bug applies for Air Shield as well. (Heroes III Complete)
- Champions do not get their 5% damage bonus per hex they moved vs Pikemen and Halberdiers?
- Master Genies can and will cast Cure on friendlies?
- Cloned creatures get affected by artifacts?
- Cloned Archangels can permanently resurrect allies too?
- Archangels resurrect less creatures with health artifacts on, but Pit Lords raise more creatures with additional health points with health artifacts?
- During a Tower siege you can dispel the landmines if you have expert Water Magic?
- However Land Mine never affect units with magic immunity - Heroes v1.4 or Complete only
- Serpent/Dragon Flies can dispel Anti-Magic , because Dispel is only one spell which can remove it. - The Serpent/Dragon Flies get this ability in Heroes v1.4 or Complete.
- That a windmill never gives wood?
- Undead creatures can be Berserked if you have the Orb of Vulnerability but they still can't be blinded?
- In battle whole Subterranean is counted like an underground terrain, regardless of what do you see? It doesn’t affect calculating Movement Penalty.
- All fights in mines are also counted as in underground.
- You can cast low level spells on Cursed Ground in Heroes v1.4 or Complete.
- The bonus for visiting Temple or God of Fortune on 7th day is doubled.
- Stone/Obsidian Gargoyles can't be Resurrected because they are "not living", but strangely they can get morale bonuses, unlike golems?
- You can mark a path max. 602 tiles long on ground and 594 tiles long on water?
- Almost all non-upgraded Wandering creatures look to the right side, while upgraded creatures look to the left side?
- In the early versions (i.e. v1.0), Witches had a chance to learn Basic Necromancy when they levelled?
- Legion artifacts only gives one bonus per hero, but if you split two of the same artifacts into two heroes (visiting + garrison) you can have bonuses for both?
- Gold Dragons are susceptible to Dispel cast by heroes, the Resurrection part of Sacrifice (but not the Sacrification), Ghost Dragon's Aging, War Unicorn's Blinding and Medusa Queen's Stone Gaze?
- Any units that strike twice, whether ranged or melee, can get Lucky twice in a row?
- That Luck stacks with the Dread Knight's Death Blow?
- You get more Skeletons than Skeleton Warriors from Necromancy?
- Dispel and Cure cannot remove Disrupting Ray and the Bind curse from Dendroid Guards/Soldiers?
- Orb of Vulnerability breaks creature immunities to magic (but not artifact-granted immunities)?
- The odds of Wandering Monsters joining you depends on what troops you have with you (and whether or not you have Diplomacy).
- The Disguise spell is completely useless against Hard/Expert/Impossible AI?
- The chance that units freeze due to negative Morale is actually twice higher than the chance to get an extra move with the equivalent level of positive Morale?
- Elementals that are summoned in combat aren't affected by Planeswalkers' bonuses?
Untested statements
- Black Dragons can only be targeted by 1 level 1-4 spell...that's Dispel?
- Orb of Vulnerability does not negate Damage Resistance, whereas it negates the Magic Resistance artifacts and secondary skill?