Bone Dragon and Ghost Dragon: Difference between revisions
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Bone and Ghost Dragons are raised from [[dragon]] corpses. Both of these creatures have a ferocious biting attack and lower the [[morale]] of enemy units by one when they appear on the battlefield. Ghost dragon attacks have a 20% chance of [[aging]] their targets. Aged troops have the hit points of all their members halved. Placing [[Hydra]]s or any living [[Dragon]]s in the Skeleton Transformer will give you Bone Dragons instead of regular Skeletons. Bone and Ghost Dragons, however, being undead (and therefore non-living), get turned into Skeletons. | Bone and Ghost Dragons are raised from [[dragon]] corpses. Both of these creatures have a ferocious biting attack and lower the [[morale]] of enemy units by one when they appear on the battlefield. Ghost dragon attacks have a 20% chance of [[aging]] their targets. Aged troops have the hit points of all their members halved. Placing [[Hydra]]s or any living [[Dragon]]s in the Skeleton Transformer will give you Bone Dragons instead of regular Skeletons. Bone and Ghost Dragons, however, being undead (and therefore non-living), get turned into Skeletons. | ||
Bone Dragons are the only type of dragon that | Bone Dragons are the only type of dragon that doesn't require any [[magical resource]]s to recruit. | ||
==== Aging special ability ==== | ==== Aging special ability ==== | ||
Ghost Dragons have aging special ability, which | Ghost Dragons have aging special ability, which has 20% probability to occur after they have attacked target creature stack and before the stack has a chance to [[Retaliation|retaliate]]. It causes maximum [[health]] of every creature in the target stack to be halved. The effect lasts for 3 combat rounds, and can only be removed with the [[Cure]] spell. Additionally, [[non-living]] creatures are immune to aging. | ||
When Ghost Dragons successfully ages a stack, any health lost before the aging takes effect remains lost. However, the aging cannot kill the unit, but it will have 1 health left. For example, a Ghost Dragon attacks one Angel | When Ghost Dragons successfully ages a stack, any health lost before the aging takes effect remains lost. However, the aging cannot kill the unit, but it will have 1 health left. For example, a Ghost Dragon attacks one Angel and deals 60 points melee damage before the aging occurs. The Angel will have 40 points health left, which is the result of calculation | ||
{{Math|200÷2-60<nowiki> = </nowiki>40}} | {{Math|200÷2-60<nowiki> = </nowiki>40}} | ||
Line 45: | Line 45: | ||
{{Math|200÷2-130<nowiki> = </nowiki>-30 → 1}} | {{Math|200÷2-130<nowiki> = </nowiki>-30 → 1}} | ||
The effect of aging has multiplicative effect with [[Wyvern Monarch]]s' [[poisonous]] ability. This means, that the creature stack's health could potentially be quartered. | The effect of aging has a multiplicative effect with [[Wyvern Monarch]]s' [[poisonous]] ability. This means, that the creature stack's health could potentially be quartered. | ||
'''Creatures immune to aging:''' | '''Creatures immune to aging:''' | ||
{{Non-living}} | {{Non-living}} | ||
{{creature 'see also'}} | |||
[[Category: Creatures]] | [[Category: Creatures]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 13:23, 13 September 2018
Necropolis creatures | |||||||||||||||
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Level 1 | |||||||||||||||
Skeleton | |||||||||||||||
Skeleton Warrior | |||||||||||||||
Level 2 | |||||||||||||||
Walking Dead | |||||||||||||||
Zombie | |||||||||||||||
Level 3 | |||||||||||||||
Wight | |||||||||||||||
Wraith | |||||||||||||||
Level 4 | |||||||||||||||
Vampire | |||||||||||||||
Vampire Lord | |||||||||||||||
Level 5 | |||||||||||||||
Lich | |||||||||||||||
Power Lich | |||||||||||||||
Level 6 | |||||||||||||||
Black Knight | |||||||||||||||
Dread Knight | |||||||||||||||
Level 7 | |||||||||||||||
Bone Dragon | |||||||||||||||
Ghost Dragon | |||||||||||||||
Towns | |||||||||||||||
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Statistics | ||||||||||||||||||
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Bone Dragon | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Undead • Decreases enemy morale by -1 • Dragon | ||||||||||||||||||
Ghost Dragon | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Undead • Decreases enemy morale by -1 • Dragon • Aging 20% | ||||||||||||||||||
Portraits
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Bone and Ghost Dragons are level 7 creatures of Necropolis town. They are recruited from the Dragon Vault.
Bone and Ghost Dragons are raised from dragon corpses. Both of these creatures have a ferocious biting attack and lower the morale of enemy units by one when they appear on the battlefield. Ghost dragon attacks have a 20% chance of aging their targets. Aged troops have the hit points of all their members halved. Placing Hydras or any living Dragons in the Skeleton Transformer will give you Bone Dragons instead of regular Skeletons. Bone and Ghost Dragons, however, being undead (and therefore non-living), get turned into Skeletons.
Bone Dragons are the only type of dragon that doesn't require any magical resources to recruit.
Aging special ability
Ghost Dragons have aging special ability, which has 20% probability to occur after they have attacked target creature stack and before the stack has a chance to retaliate. It causes maximum health of every creature in the target stack to be halved. The effect lasts for 3 combat rounds, and can only be removed with the Cure spell. Additionally, non-living creatures are immune to aging.
When Ghost Dragons successfully ages a stack, any health lost before the aging takes effect remains lost. However, the aging cannot kill the unit, but it will have 1 health left. For example, a Ghost Dragon attacks one Angel and deals 60 points melee damage before the aging occurs. The Angel will have 40 points health left, which is the result of calculation
200÷2-60 = 40
If the damage of the Ghost Dragon would have been 130, the Angel would have had 1 health left, which would have been the result of calculation
200÷2-130 = -30 → 1
The effect of aging has a multiplicative effect with Wyvern Monarchs' poisonous ability. This means, that the creature stack's health could potentially be quartered.
Creatures immune to aging: Elementals:
- Air and Storm Elementals
- Water and Ice Elementals
- Fire and Energy Elementals
- Earth and Magma Elementals
- Psychic and Magic Elementals
Undead:
- Skeletons and Skeleton Warriors
- Walking Dead and Zombies
- Wights and Wraiths
- Vampires and Vampire Lords
- Liches and Power Liches
- Black and Dread Knights
- Bone and Ghost Dragons
- Mummies
Gargoyles:
Golems:
Mechanicals:
Automatons and Sentinel Automatons
Dreadnoughts and Juggernauts