Fire Elemental and Energy Elemental: Difference between revisions

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''"Fire Elementals are burning spirits of [[Fire Magic]]. They are immune to all [[Mind spell|Mind]] and [[Fire magic|Fire School]] [[spell]]s, but take double damage from [[ice bolt|Ice Ray]] and [[Frost Ring]] attacks. Energy Elementals gain the ability to [[Flying|fly]] and can also [[Spellcaster|cast]] the spell [[Protection from Fire]]."{{-}}<sup>[[Armageddon's Blade Manual Page 16|AB manual]]''</sup>
''"Fire Elementals are burning spirits of [[Fire Magic]]. They are immune to all [[Mind spell|Mind]] and [[Fire magic|Fire School]] [[spell]]s, but take double damage from [[ice bolt|Ice Ray]] and [[Frost Ring]] attacks. Energy Elementals gain the ability to [[Flying|fly]] and can also [[Spellcaster|cast]] the spell [[Protection from Fire]]."{{-}}<sup>[[Armageddon's Blade Manual Page 16|AB manual]]''</sup>


== Special Ability ==
Although Fire and Energy Elementals are immune to fire magic, they are not unaffected by fire-based creature attacks. For example [[Magog]]s' fireball attack or [[Dragon]]s' [[breath attack]]s are not considered to be magical and therefore they do harm elementals. ''(In {{hota}} Fire and Energy Elementals are vulnerable only to the central hex of [[Magog]]'s attack){{-wh}}.''
Although Fire and Energy Elementals are immune to fire magic, they are not unaffected by fire-based creature attacks. For example [[Magog]]s' fireball attack or [[Dragon]]s' [[breath attack]]s are not considered to be magical and therefore they do harm elementals. ''(In {{hota}} Fire and Energy Elementals are vulnerable only to the central hex of [[Magog]]'s attack){{-wh}}.''


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'''Bug:''' though '''Energy Elementals''' are level 4 units, the game considers them as level 5 in creature level-based calculations. ''(Fixed in HotA).{{-wh}}''
'''Bug:''' though '''Energy Elementals''' are level 4 units, the game considers them as level 5 in creature level-based calculations. ''(Fixed in HotA).{{-wh}}''


===== Heroes with a specialty =====
== Heroes with a specialty ==


*{{H|Ignissa|Planeswalker}} and
*{{H|Ignissa|Planeswalker}} and

Revision as of 22:43, 20 March 2020

Conflux creatures
Level 1
Pixie Pixie
Sprite Sprite
Level 2
Air Elemental Air Elemental
Storm Elemental Storm Elemental
Level 3
Water Elemental Water Elemental
Ice Elemental Ice Elemental
Level 4
Fire Elemental Fire Elemental
Energy Elemental Energy Elemental
Level 5
Earth Elemental Earth Elemental
Magma Elemental Magma Elemental
Level 6
Psychic Elemental Psychic Elemental
Magic Elemental Magic Elemental
Level 7
Firebird Firebird
Phoenix Phoenix
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Fire Elemental
 Horn of the Abyss
 Cost per troop 

350

Attack 10
Defense 8
Damage 4–6
Health 35
Speed 6
Movement Ground
Size 1
Growth 5
AI Value 345
 Special abilities:
Elemental
Immune to fire (Magic Arrow included)
Vulnerable to Ice Bolt and Frost Ring
Energy Elemental
 Cost per troop 

400

Attack 12
Defense 8
Damage 4–6
Health 35
Speed 8
Movement  Energizing 
Size 1
Growth 5
AI Value 470
 Special abilities:
Elemental
Immune to fire (Magic Arrow included)
Vulnerable to Ice Bolt and Frost Ring
Spellcaster (Protection from Fire)
Portraits
Shadow of Death   Horn of the Abyss
Fire Elemental Conflux  Elemental ConfluxAltar of Fire

Fire and Energy Elementals are level 4 creatures of Conflux town. They are recruited from the Altar of Fire, or (unupgraded) from an Elemental Conflux. Fire Elementals can also be summoned with the Summon Fire Elemental spell.

"Fire Elementals are burning spirits of Fire Magic. They are immune to all Mind and Fire School spells, but take double damage from Ice Ray and Frost Ring attacks. Energy Elementals gain the ability to fly and can also cast the spell Protection from Fire." AB manual

Special Ability

Although Fire and Energy Elementals are immune to fire magic, they are not unaffected by fire-based creature attacks. For example Magogs' fireball attack or Dragons' breath attacks are not considered to be magical and therefore they do harm elementals. (In Horn of the Abyss Fire and Energy Elementals are vulnerable only to the central hex of Magog's attack) Horn of the Abyss.

+100% to basic damage to Water and Ice Elementals.

Bug: though Energy Elementals are level 4 units, the game considers them as level 5 in creature level-based calculations. (Fixed in HotA). Horn of the Abyss

Heroes with a specialty

Horn of the Abyss

See also: