Dragon's Blood: Difference between revisions

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* One of three heroes may have [[Diplomacy]], as the final scenario features 7 level wandering monsters, who will join your army as you start with 6 Black Dragons or with neutral dragons who are enormously strong.
* One of three heroes may have [[Diplomacy]], as the final scenario features 7 level wandering monsters, who will join your army as you start with 6 Black Dragons or with neutral dragons who are enormously strong.
* In the final battle of the third scenario, first kill [[Rampart]] and Dungeon dragons who have magic immunity, as you can cast negative spells like [[Slow]] and [[Blind]] on neutral dragons.
* In the final battle of the third scenario, first kill [[Rampart]] and Dungeon dragons who have magic immunity, as you can cast negative spells like [[Slow]] and [[Blind]] on neutral dragons.
* Defeat your enemy prior to fighting dragons in the third scenario. Watch out for powerful high-level heroes who formerly belonged to the enemy in the [[Tavern]], as they can advance to the final scenario.
* Defeat your enemy prior to fighting dragons in the third scenario. Watch out in the [[Tavern]] for powerful high-level heroes who formerly belonged to the enemy, as they can advance to the final scenario.
* Visit [[Marketplace]]s with secondary heroes, until you have five or more towns.
* Visit [[Marketplace]]s with secondary heroes, until you have five or more towns.
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[[Category: Campaign]]{{keywords}}
[[Category: Campaign]]{{keywords}}

Revision as of 07:31, 25 August 2021

Template:Campaign Dragon's Blood

Backstory

Quest/Objective

Maps

  1. Culling the Weak
  2. Savaging the Scavengers
  3. Blood of the Dragon Father
  4. Blood Thirsty

Heroes

  • Mutare, overlord with Dragons specialty.

User commentary

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Some may find the information in this section subjective or irrelevant.

  • This campaign is fully dedicated to Dungeon, as both you and your enemies have solely Dungeon towns.
  • In third and fourth scenarios, flag only Red Dragons dwellings and build Portals of Summoning, even prior to town 7 level dwellings. In the first two scenarios, flag dwellings of Minotaurs or Manticores.
  • Build Mage Guilds in every your town. Visit Pyramid in the second scenario.
  • Liberate Alamar in the third scenario. Thanks to Scholar, he will get all 1-4 level spells learned by Mutare, and teach them your third hero who will also advance to the final.
  • There are some skill increasing locations on the map, so you should find and visit them.
  • One of three heroes may have Diplomacy, as the final scenario features 7 level wandering monsters, who will join your army as you start with 6 Black Dragons or with neutral dragons who are enormously strong.
  • In the final battle of the third scenario, first kill Rampart and Dungeon dragons who have magic immunity, as you can cast negative spells like Slow and Blind on neutral dragons.
  • Defeat your enemy prior to fighting dragons in the third scenario. Watch out in the Tavern for powerful high-level heroes who formerly belonged to the enemy, as they can advance to the final scenario.
  • Visit Marketplaces with secondary heroes, until you have five or more towns.

Template:Keywords