Corpse (combat): Difference between revisions
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{{About|This article refers to the namesake gameplay term. For the adventure object, see [[Corpse]].}} | {{About|This article refers to the namesake gameplay term. For the adventure object, see [[Corpse]].}} | ||
Corpse is a gameplay term that references to remains dead creatures' stacks. They can be [[Resurrection|resurrected]] by [[Archangel]]s, [[Resurrection]] spell or via [[Sacrifice]] spell; [[Animate Dead|animated]] or [[Repair|repaired]]. Corpses disappear by [[Devour Corpses]], [[Sacrifice]] spell if | Corpse is a gameplay term that references to remains dead creatures' stacks. They can be [[Resurrection|resurrected]] by [[Archangel]]s, [[Resurrection]] spell or via [[Sacrifice]] spell; converted into [[Demon]]s by [[Pit Lord]]s; [[Animate Dead|animated]] or [[Repair|repaired]]. Corpses disappear by [[Devour Corpses]], [[Sacrifice]] spell if they are sacrificed, and the [[Ring of Oblivion]] also automatically removes any corpse from the battlefield. | ||
[[Category: Terms]] | [[Category: Terms]] |
Revision as of 11:13, 6 January 2024
This article refers to the namesake gameplay term. For the adventure object, see Corpse.
Corpse is a gameplay term that references to remains dead creatures' stacks. They can be resurrected by Archangels, Resurrection spell or via Sacrifice spell; converted into Demons by Pit Lords; animated or repaired. Corpses disappear by Devour Corpses, Sacrifice spell if they are sacrificed, and the Ring of Oblivion also automatically removes any corpse from the battlefield.