Pumpkin Patch/Town Changes: Difference between revisions
Jump to navigation
Jump to search
| Line 30: | Line 30: | ||
== [[Inferno]] Buildings == | == [[Inferno]] Buildings == | ||
''Inferno is known to be the weakest faction. I decided to buff it primarily by improving demon farming through increasing the amount of demons an Inferno player can obtain for the same amount of money, per week. | ''Inferno is known to be the weakest faction. I decided to buff it primarily by improving demon farming through increasing the amount of demons an Inferno player can obtain for the same amount of money, per week. Moreover, the price of Upg. Hell Hole was reduced to facilitate demon farming on Queen Difficulty, provided no other upgrades have been built.'' | ||
* [[Blacksmith]]: Production [[Ammo Cart]] → [[Ballista]] ({{gt|Buff}} for [[Demoniacs]]) | * [[Blacksmith]]: Production [[Ammo Cart]] → [[Ballista]] ({{gt|Buff}} for [[Demoniacs]]) | ||
Revision as of 11:41, 23 January 2026
Common Buildings
- Resource Silo: Cost 5,000
+ 5
→ 2,000
+ 0 
Castle Buildings
- Griffin Tower: Requirement Barracks → Guardhouse (Buff)
- Monastery: Requirement Barracks → Archers' Tower (Buff)
- Training Grounds: Cost 5,000
+ 20
→ 5,000
+ 15
- Castle players can now select between three powerstacks for the first few turns (Pikemen from increased roll; Archers as always; Griffins from the more available building, Swordsmen as always, and Monks from the more available building. Focusing on Cavaliers instead of Angels is now a reasonable option on poor maps, where 15 wood is quite expensive already.
Rampart Buildings
- Mystic Pond: Cost 2,000
+ 2
+ 2
+ 2
+ 2
+ 2
+ 2
→ 1,500
+ 5
- Produces 1–4 → 3–6 random rare resources per week
- This was by far the weakest special building in the game. ROI for this object was around 9 weeks, over twice as long as for any other object of this type.
- Fountain of Fortune: Cost 1,500
+ 10
→ 1,000
+ 4 
- Enchanted Spring: Cost 2,000
+ 10
→ 2,000
+ 5
+ 5 
- Unicorn Glade: Cost 4,000
+ 5
+ 5
+ 10
→ 4,000
+ 5
+ 5
+ 5
- Requirement Dendroid Arches and Enchanted Spring -> Enchanted Spring Buff
- Upg. Unicorn Glade: Cost 3,000
+ 5
→ 3,000
+ 5
+ 5
+ 5
- Unupgraded Unicorns are slightly easier to build to allow Rampart players on poor maps to focus on Pegasi and Unicorns more easily and create a meaningful distinction between building for Unicorns vs building for Dragons.
Tower Buildings
- Mage Tower: Requirement Golem Factory removed (Buff)
- Altar of Wishes: Cost 2,500
+ 5
+ 5
+ 6
+ 6
→ 2,500
+ 5
+ 5
+ 3
+ 3 
- Upg. Altar of Wishes: Cost 2,000
+ 5
→ Cost 2,000
+ 5
+ 3
+ 3
- Temple of Clouds: Requirement Golden Pavillon removed Buff
- Mages are now a reasonable powerstack early on, since their dwelling can be built on day 2. Altar of wishes' price was reduced, since it is the upgrade which can be made into a strong stack using the Ancient Lamps, and it is the upgrade which can cast beneficial spells. Meanwhile Nagi and Giants are separated in the build tree to allow players to focus on one of the powerful units at a time, although Nagas are still likely to be picked over Giants.
Inferno Buildings
Inferno is known to be the weakest faction. I decided to buff it primarily by improving demon farming through increasing the amount of demons an Inferno player can obtain for the same amount of money, per week. Moreover, the price of Upg. Hell Hole was reduced to facilitate demon farming on Queen Difficulty, provided no other upgrades have been built.
- Blacksmith: Production Ammo Cart → Ballista (Buff for Demoniacs)
- Castle Gate: Requirement Citadel → Fort (Buff)
- Brimstone Stormclouds: Cost 1,000
+ 5
→ 1,000
+ 3 
- Demon Gate: Requirement Hall of Sins → Imp Crucible (Buff)
- Upg. Hell Hole: Cost 3,000
+ 5
+ 5
→ 3,000
+ 4
+ 4 
Necropolis Buildings
- Necromancy Amplifier: Requirement Mage Guild Level 1 → Mage Guild Level 2 (Nerf)
- Skeleton Transformer: Requirement Cursed Temple -> None
- Cover of Darkness: Cost 1,000
→ 1,000
+ 5 
- Upg. Estate: Cost 2,000
+ 10
+ 10
+ 10
→ 2,000
+ 10
+ 5
+ 10
+ 10 
- Hall of Darkness: Requirement Graveyard → Tomb of Souls (Nerf)
- Dragon Vault: Requirement Hall of Darkness → Mausoleum
Dungeon Buildings
- Blacksmith: Produces Ballista → Ammo Cart
- Mana Vortex: Cost 1,000
→ 1,000
+ 5
+ 5
+ 5
+ 5 
- Portal of Summoning: Cost 2,500
+ 5
→ 5,000
+ 5
+ 5 
- Manticore Lair: Cost 5,000
+ 5
+ 5
+ 5
+ 5
→ 3,000
+ 5
+ 5
+ 5
+ 5 
Stronghold Buildings
- Ogre Fort: Cost 2,000
+ 20
→ 2,000
+ 15 
- Cliff Nest: Cost 2,500
+ 10
→ 3,000
+ 15 
- Upg. Cyclops Cave: Cost 3,000
+ 5
+ 5
+ 10
→ 3,000
+ 5
+ 10
+ 5 
Fortress Buildings
- Gnoll Hut: Cost 400
+ 10
→ 400
+ 5 
- Upg. Gorgon Lair: Cost 2,000
+ 5
+ 5
→ 4,000
+ 5
+ 5 
- Hydra Pond: Requirement Wyvern Nest → Lizard Den (Buff)
Conflux Buildings
- Altar of Air: Cost 1,500
+ 5
→ 2,000
+ 5 
- Upg. Altar of Air: Cost 1,500
+ 2
+ 2
+ 2
→ 2,000
+ 5
+ 4 
- Altar of Water: Cost 1,500
+ 5
→ 2,000
+ 5 
- Upg. Altar of Water: Cost 2,000
+ 5
+ 5
→ 2,000
+ 5
+ 4 
- Altar of Fire: Cost 2,000
+ 5
+ 5
→ 2,000
+ 5 
- Upg. Altar of Fire: Cost 2,000
+ 5
+ 5
→ 2,000
+ 5
+ 4 
- Altar of Earth: Cost 2,000
+ 10
→ 2,000
+ 5 
- Upg. Altar of Earth: Cost 1,000
+ 5
→ 2,000
+ 5
+ 4 
Factory Buildings
- Upg. Gantry: Cost 15,000
+ 10
+ 20
→ 20,000
+ 20
+ 20 
Bulwark Buildings
- [[Hall of the Bold]|Upg. Hall of the Bold]: Cost 1000
+ 5
+ 5
-> 1000
+ 10
+ 10 
- Upg. Mammoth Stalls: Cost 3000
+ 10
-> 3000
+ 15 