Trivia: Difference between revisions
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m (Did you know.. moved to Did you know: New system don't like dots in names) |
(→Tested and verified statements: Because not when calculating movement penalty) |
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*That a [[windmill]] never gives [[wood]]? | *That a [[windmill]] never gives [[wood]]? | ||
*[[Undead]] creatures can be [[Berserk]]ed if you have the [[Orb of Vulnerability]] but they still can't be [[blind]]ed? | *[[Undead]] creatures can be [[Berserk]]ed if you have the [[Orb of Vulnerability]] but they still can't be [[blind]]ed? | ||
* | *In battle whole [[Underground]] is counted like an [[Subterranean|underground terrain]], regardless of what do you see? It doesn’t affect calculating [[Movement Penalties|Movement Penalty]]. | ||
*All fights in mines are also counted as in underground. | *All fights in mines are also counted as in underground. | ||
*You can cast low level spells on [[Cursed Ground]] in Heroes v1.4 or Complete. | *You can cast low level spells on [[Cursed Ground]] in Heroes v1.4 or Complete. |
Revision as of 11:45, 20 June 2008
Here are some fun and useful stuff from Heroes of Might and Magic III
This is grabbed from the forum posts at http://heroescommunity.com/viewthread.php3?FID=6&TID=8130
Did you know...
Tested and verified statements
- Badge of Courage prevents all mind spells? (The drum symbol appears but Berserk does not take effect.)
- You can upgrade Cavaliers to Champions for free at Adventure map stables?
- All Dragons and Hydras become Bone Dragons in the Skeleton Transformer?
- Any heroes with Armorer take extra damage from any type of Castle towers during a siege? (Heroes III Complete) The same bug applies for Air Shield as well. (Heroes III Complete)
- Champions do not get their 5% damage bonus per hex they moved vs Pikemen and Halberdiers?
- Master Genie can sometimes cast cure on blinded unit?
- Cloned creatures get affected by artifacts?
- Cloned Archangels can permanently resurrect allies too?
- Archangels resurrect less creatures with health artifacts on, but Pit Lords raise more creatures with additional health points with health artifacts?
- During a Tower siege you can dispel the landmines if you have expert Water Magic?
- However Land Mine never affect units with magic immunity - Heroes v1.4 or Complete only
- Serpent/Dragon Flies can dispel Anti-Magic , because Dispel is only one spell which can remove it. - The Serpent/Dragon Flies get this ability in Heroes v1.4 or Complete.
- That a windmill never gives wood?
- Undead creatures can be Berserked if you have the Orb of Vulnerability but they still can't be blinded?
- In battle whole Underground is counted like an underground terrain, regardless of what do you see? It doesn’t affect calculating Movement Penalty.
- All fights in mines are also counted as in underground.
- You can cast low level spells on Cursed Ground in Heroes v1.4 or Complete.
- The bonus for visiting Temple or God of Fortune on 7th day is doubled.
- Stone/Obsidian Gargoyles can't be Resurrected because they are "not living", but strangely they can get morale bonuses, unlike golems?
- You can mark a path max. 602 tiles long on ground and 594 tiles long on water?
- Almost all non-upgraded Wandering creatures look to the right side, while upgraded creatures look to the left side?
- In the early versions (i.e. v1.0), Witches had a chance to learn Basic Necromancy when they levelled?
Untested statements
- Gold Dragons can't be petrified by Medusas and Basilisks, or blinded by Unicorns, but that they can be paralyzed by Scorpicores and aged by Ghost Dragons?
- Black Dragons and Gold Dragons can only be targeted by 1 level 1-4 spell...that's Dispel?
- Gold Dragons can be targeted by the Sacrifice part of Sacrifice, but not by the Resurrect part?
- Legion artifacts only gives one bonus per hero, but if you split two of the same artifacts into two heroes (visiting + garrison) you can have bonuses for both?
- Dispel doesn't target the creature? It targets the spell on the creature.
- Dispel cannot remove Disrupting Ray?
- Orb of Vulnerability does not negate immunity artifacts or Damage Resistance, whereas it negates the Magic Resistance artifacts and secondary skill?
- Whether the monsters join you or not also depends on the formation of your army?
- When attacking a castle, the angle of the Cyclops King/catapult is decisive in whether you break down that tower or not? (Note: This is likely a false statement.)
- You get more Skeletons then Skeleton Warriors from Necromancy? (90% Sure about this, but can't give it the 'all clear' just yet).