Alamar: Difference between revisions
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| spieces = human | | spieces = human | ||
| specialty = Resurrection | | specialty = Resurrection | ||
| s_text = Casts [[ | | s_text = Casts [[Resurrection]] with increased effect, based on his level compared to the level of the target unit. | ||
| skill_1 = Basic Wisdom | | skill_1 = Basic Wisdom | ||
| skill_2 = Basic Scholar | | skill_2 = Basic Scholar |
Revision as of 09:20, 9 January 2017
Dungeon | |||||||||||
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Overlords | |||||||||||
Lorelei | |||||||||||
Arlach | |||||||||||
Dace | |||||||||||
Ajit | |||||||||||
Damacon | |||||||||||
Gunnar | |||||||||||
Synca | |||||||||||
Shakti | |||||||||||
Mutare | |||||||||||
Mutare Drake | |||||||||||
Warlocks | |||||||||||
Alamar | |||||||||||
Jaegar | |||||||||||
Malekith | |||||||||||
Jeddite | |||||||||||
Geon | |||||||||||
Deemer | |||||||||||
Sephinroth | |||||||||||
Darkstorn | |||||||||||
Towns | |||||||||||
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Alamar the Warlock | |||||||||||
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Basic information: | |||||||||||
Class: | Warlock | ||||||||||
Gender: | male | ||||||||||
Race: | |||||||||||
Specialty: Resurrection | |||||||||||
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Starting primary skills: | |||||||||||
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Starting secondary skills: | |||||||||||
Basic Wisdom | |||||||||||
Basic Scholar | |||||||||||
Starting troops: | |||||||||||
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Starting troops : | |||||||||||
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Starting spell: | |||||||||||
Resurrection | |||||||||||
Starts with: | |||||||||||
[[File:Creature portrait small.gif | link={{{warmachine}}}]] | (Always ) | |||||||||
Starting movement points: | |||||||||||
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Alamar the Warlock is a Dungeon hero. Alamar starts with a spell book and the spell Resurrection. He starts with a spell book and knows the spell Resurrection.
Biography
Alamar served Archibald Ironfist during the succession wars, and was barely able to escape Enroth following Archibald's defeat. He has since taken up residence in Nighon where he secretly serves the Dungeon Overlords.
Discussion
Alamar has Resurrection as a starting spell, which is one of most powerful spells in the game. This fact makes Alamar a valuable hero for all factions except Necropolis. In addition, Alamar starts with Scholar and Wisdom, which is a useful combination, that makes him a "walking Mage Guild" quickly. Three level-ups is minimum for Alamar to have Expert Scholar and Advanced Wisdom, which enables him to teach fourth level spells (including his Resurrection) to any hero capable of learning them.