Monere: Difference between revisions
Jump to navigation
Jump to search
adding starting troops to conflux heroes |
No edit summary |
||
| Line 4: | Line 4: | ||
| gender = Male | | gender = Male | ||
| race = Magic Elemental | | race = Magic Elemental | ||
| biography = As a being of pure energy, Monere enjoyed the freedoms of his natural state. However, his curiosity for beings of corporeal form drove him to the [[Conflux]]. | |||
| specialty = Psychic Elementals | | specialty = Psychic Elementals | ||
| s_text = All [[Psychic Elemental|Psychic]]/[[Magic Elemental]]s in Monere's armies gain +3 [[Attack]] and +3 [[Defense]]. | | s_text = All [[Psychic Elemental|Psychic]]/[[Magic Elemental]]s in Monere's armies gain +3 [[Attack]] and +3 [[Defense]]. | ||
| Line 17: | Line 18: | ||
| nowar = | | nowar = | ||
}} | }} | ||
==Starting Troops== | ==Starting Troops== | ||
Unlike all other conflux heroes, [[Monere]] and [[Pasis]] can not start with water elementals. Instead, they can start with up to 9 air elementals (other conflux heroes cannot start with more than 5). | |||
[[Category: Planeswalkers]] | [[Category: Planeswalkers]] | ||
Revision as of 01:36, 9 January 2018
| Conflux | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Planeswalkers | ||||||||||||
| Elementalists | ||||||||||||
| Towns | ||||||||||||
|
|
| Monere the Planeswalker | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Basic Information: | |||||||||||
![]()
|
Class: | Planeswalker | |||||||||
| Gender: | Male | ||||||||||
| Race: | Magic Elemental | ||||||||||
| As a being of pure energy, Monere enjoyed the freedoms of his natural state. However, his curiosity for beings of corporeal form drove him to the Conflux. | |||||||||||
| Specialty: Psychic Elementals | |||||||||||
| |||||||||||
| Primary Skills: | |||||||||||
| |||||||||||
| Secondary Skills: | |||||||||||
| Troops: | |||||||||||
| |||||||||||
| Starting Movement Points: | |||||||||||
Starting Troops
Unlike all other conflux heroes, Monere and Pasis can not start with water elementals. Instead, they can start with up to 9 air elementals (other conflux heroes cannot start with more than 5).
