Walking Dead and Zombie: Difference between revisions

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  | U_AI_Value= 128
  | U_AI_Value= 128
  | U_name    = Zombie
  | U_name    = Zombie
  | U_speed  = 4
  | U_speed  = '''4'''
  | U_health  = 20
  | U_health  = '''20'''
  | U_cost    = 125
  | U_cost    = 125
  | U_special = • [[Undead]]<br>• [[Disease]]
  | U_special = • [[Undead]]<br>• [[Disease]]

Revision as of 02:25, 21 May 2018

Necropolis creatures
Level 1
Skeleton Skeleton
Skeleton Warrior Skeleton Warrior
Level 2
Walking Dead Walking Dead
Zombie Zombie
Level 3
Wight Wight
Wraith Wraith
Level 4
Vampire Vampire
Vampire Lord Vampire Lord
Level 5
Lich Lich
Power Lich Power Lich
Level 6
Black Knight Black Knight
Dread Knight Dread Knight
Level 7
Bone Dragon Bone Dragon
Ghost Dragon Ghost Dragon
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Walking Dead
 Cost per troop 

100

Attack 5
Defense 5
Damage 2–3
Health 15
Speed 3
Movement Ground
Size 1
Growth 8
AI Value 98
 Special abilities:
Undead
Zombie
 Cost per troop 

125

Attack 5
Defense 5
Damage 2–3
Health 20
Speed 4
Movement Ground
Size 1
Growth 8
AI Value 128
 Special abilities:
Undead
Disease
Portraits
Shadow of Death   Horn of the Abyss

Walking Dead and Zombies are level 2 creatures of Necropolis town. They are recruited from the Graveyard.

Walking Dead and Zombies are magically animated corpses. Zombies have a 20% chance to cause disease in creatures they attack. Diseased creatures have their attack and defense ratings reduced by two for a period of three rounds.

Special ability disease

Zombies have disease special ability, which may occur after the stack have attacked target creature stack and before the stack has chance to retaliate. The attack has 20% chance of causing the target to become ill, which causes the target stack to have their attack and defense values reduced by two for a period of three rounds. Disease can only be removed with Cure spell.

See also