Walking Dead and Zombie: Difference between revisions
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ShushMaster (talk | contribs) (see also links added) |
ShushMaster (talk | contribs) (upgraded stats accented) |
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Line 12: | Line 12: | ||
| U_AI_Value= 128 | | U_AI_Value= 128 | ||
| U_name = Zombie | | U_name = Zombie | ||
| U_speed = 4 | | U_speed = '''4''' | ||
| U_health = 20 | | U_health = '''20''' | ||
| U_cost = 125 | | U_cost = 125 | ||
| U_special = • [[Undead]]<br>• [[Disease]] | | U_special = • [[Undead]]<br>• [[Disease]] |
Revision as of 02:25, 21 May 2018
Necropolis creatures | |||||||||||||||
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Level 1 | |||||||||||||||
Skeleton | |||||||||||||||
Skeleton Warrior | |||||||||||||||
Level 2 | |||||||||||||||
Walking Dead | |||||||||||||||
Zombie | |||||||||||||||
Level 3 | |||||||||||||||
Wight | |||||||||||||||
Wraith | |||||||||||||||
Level 4 | |||||||||||||||
Vampire | |||||||||||||||
Vampire Lord | |||||||||||||||
Level 5 | |||||||||||||||
Lich | |||||||||||||||
Power Lich | |||||||||||||||
Level 6 | |||||||||||||||
Black Knight | |||||||||||||||
Dread Knight | |||||||||||||||
Level 7 | |||||||||||||||
Bone Dragon | |||||||||||||||
Ghost Dragon | |||||||||||||||
Towns | |||||||||||||||
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Statistics | ||||||||||||||||||
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Walking Dead | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Undead | ||||||||||||||||||
Zombie | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Undead • Disease | ||||||||||||||||||
Portraits
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Walking Dead and Zombies are level 2 creatures of Necropolis town. They are recruited from the Graveyard.
Walking Dead and Zombies are magically animated corpses. Zombies have a 20% chance to cause disease in creatures they attack. Diseased creatures have their attack and defense ratings reduced by two for a period of three rounds.
Special ability disease
Zombies have disease special ability, which may occur after the stack have attacked target creature stack and before the stack has chance to retaliate. The attack has 20% chance of causing the target to become ill, which causes the target stack to have their attack and defense values reduced by two for a period of three rounds. Disease can only be removed with Cure spell.