Necromancy Amplifier: Difference between revisions
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{{Necropolis buildings}} | |||
'''Building cost:''' 1000 {{G}}.<br>'''Buildings required:''' [[Mage Guild]].<br> | |||
The '''Necromancy Amplifier''' is a [[Necropolis]] building which increases the [[Necromancy]] skill of all your heroes by 10%. | |||
The effect is cumulative. | |||
'''Comment:''' Usually a good idea to build this as early as you can. Preferably prior to harvesting any Peasants you have carefully left alone for later use. | '''Comment:''' Usually a good idea to build this as early as you can. Preferably prior to harvesting any Peasants you have carefully left alone for later use. | ||
[[Category: Special buildings]] | [[Category: Special buildings]] |
Revision as of 23:25, 9 July 2018
Necropolis buildings | |||||||||||
Halls | |||||||||||
Village Hall | |||||||||||
Town Hall | |||||||||||
City Hall | |||||||||||
Capitol | |||||||||||
Fortifications | |||||||||||
Fort | |||||||||||
Citadel | |||||||||||
Castle | |||||||||||
Common | |||||||||||
Blacksmith | |||||||||||
Mage Guild | |||||||||||
Marketplace | |||||||||||
Resource Silo | |||||||||||
Tavern | |||||||||||
Specific | |||||||||||
Cover of Darkness | |||||||||||
Necromancy Amplifier | |||||||||||
Skeleton Transformer | |||||||||||
Shipyard | |||||||||||
Soul Prison | |||||||||||
Unearthed Graves | |||||||||||
Dwellings | |||||||||||
Cursed Temple | |||||||||||
Graveyard | |||||||||||
Tomb of Souls | |||||||||||
Estate | |||||||||||
Mausoleum | |||||||||||
Hall of Darkness | |||||||||||
Dragon Vault | |||||||||||
Towns | |||||||||||
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Building cost: 1000 .
Buildings required: Mage Guild.
The Necromancy Amplifier is a Necropolis building which increases the Necromancy skill of all your heroes by 10%.
The effect is cumulative.
Comment: Usually a good idea to build this as early as you can. Preferably prior to harvesting any Peasants you have carefully left alone for later use.