Elixir of Life: Difference between revisions
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In addition to the regular bonuses from combined artifacts, the Elixir of Life increases basic [[health]] of all living creatures by 25% (rounded down) and gives them a [[Regenerating|regeneration]] ability similar to that of [[Troll]]s or [[Wraith]]s (regenerate maximum 50 points of health). Neither of these abilities applies to [[Undead]] or [[non-living|non-living (unliving)]] units, they only get +4 [[HP]] bonus from components. | In addition to the regular bonuses from combined artifacts, the Elixir of Life increases basic [[health]] of all living creatures by 25% (rounded down) and gives them a [[Regenerating|regeneration]] ability similar to that of [[Troll]]s or [[Wraith]]s (regenerate maximum 50 points of health). Neither of these abilities applies to [[Undead]] or [[non-living|non-living (unliving)]] units, they only get +4 [[HP]] bonus from components. | ||
The 25% health bonus is calculated using a creature's base health before other bonuses are added, so [[Imp]] will get 4 + 1 + 4 health, not 4 + 4 + 2. | |||
Requires the following artifacts to create: | Requires the following artifacts to create: | ||
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* [[Ring of Vitality]] | * [[Ring of Vitality]] | ||
* [[Vial of Lifeblood]]. | * [[Vial of Lifeblood]]. | ||
{{Artifact 'see also'}} | {{Artifact 'see also'}} |
Revision as of 00:36, 20 May 2021
Template:Miscellaneous artifacts
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Elixir of Life | ||||||
Class: | Combo | |||||
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Slot: | misc | |||||
Blocks: | ring x2 | |||||
Cost: | 20000 | |||||
Effect: All creatures get a 25% health bonus and gain the regeneration ability. Does not work on Undead or unliving creatures. Components effect: +4 HP. | ||||||
Requires to combine: | ||||||
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Elixir of Life is a relic class combination artifact and is equipped in the misc slot. Combination artifacts were first added in the Shadow of Death expansion.
In addition to the regular bonuses from combined artifacts, the Elixir of Life increases basic health of all living creatures by 25% (rounded down) and gives them a regeneration ability similar to that of Trolls or Wraiths (regenerate maximum 50 points of health). Neither of these abilities applies to Undead or non-living (unliving) units, they only get +4 HP bonus from components.
The 25% health bonus is calculated using a creature's base health before other bonuses are added, so Imp will get 4 + 1 + 4 health, not 4 + 4 + 2.
Requires the following artifacts to create: