Balindar

From Heroes 3 wiki
Revision as of 17:18, 31 July 2024 by Phasma (talk | contribs)
Jump to navigation Jump to search
Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Tower heroes
(minor)
Alchemists
FrederickFrederick Frederick Horn of the Abyss
AietesAietes Aietes Horn of the Abyss
AiediaAiedia Aiedia Horn of the Abyss
IlmarinIlmarin Ilmarin Horn of the Abyss
Wizards
VidominaVidomina Vidomina Shadow of Death
KurlKurl Kurl Heroes Chronicles
PalaemonPalaemon Palaemon Horn of the Abyss
LyadraLyadra Lyadra Horn of the Abyss
MallerioMallerio Mallerio Horn of the Abyss
BalindarBalindar Balindar Horn of the Abyss
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Balindar the Wizard
Basic information:
BalindarBalindar Class: Wizard
Gender: Male
Race: Human
Balindar was the first in Bracada to test the Enrothean technology of using the best steel armor to create statues slated for animation, rather than regular rock, ore, or even precious metals. The rigid-minded golem-building academicians did not welcome this innovation, so Balindar's works, although far superior to their prototypes, still bear the experimental status.
Specialty: Magi
Specialty MagiSpecialty Magi Increases the speed of any Magi or Arch Magi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).
Starting Level:
  Level  
Starting primary skills:
Attack 6 Defense 8 Spell Power 12 Knowledge 15
Starting secondary skills:
Wisdom Expert Wisdom
Ballistics Expert Ballistics
[[File:{{{skill_3}}} _small.png link=]] {{{skill_3}}} [[]]
[[File:{{{skill_4}}} _small.png link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} _small.png link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} _small.png link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Starting troops:
Steel Golem Steel Golem 50 Always
Arch Mage Arch Mage 36 Always
Master Genie Master Genie 18 Always
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting spell:
Shield Shield
Starting movement points:
3000

In Homecoming, Balindar is carried over from New Order and starts with 1 Couatl Couatl.

Story

A hero from Bracada in search of a large deposit of erudine. He is captured by KastoreKastore Kastore, but provides Steel Golem Steel Golems for HenriettaHenrietta Henrietta once freed.

Appearances

Forged in Fire
New Order in a prison.
Homecoming as a player hero.