Template:Miscellaneous artifacts
Elixir of Life
|
|
Class:
|
Combo
|
Slot:
|
misc
|
Blocks:
|
ring x2
|
Cost:
|
20000
|
Effect: All creatures get a 25% health bonus and gain the regeneration ability. Does not work on Undead or unliving creatures. Components effect: +4 HP.
|
Requires to combine:
|
Ring of Life
|
Ring of Vitality
|
Vial of Lifeblood
|
[[Image:_am-artif.gif |
link=]][[|]]
|
[[Image:_am-artif.gif |
link=]][[|]]
|
[[Image:_am-artif.gif |
link=]][[|]]
|
[[Image:_am-artif.gif |
link=]][[|]]
|
[[Image:_am-artif.gif |
link=]][[|]]
|
[[Image:_am-artif.gif |
link=]][[|]]
|
|
|
You trip over the Elixir of Life, dust it off, and stick it in your pack.
|
Elixir of Life is a relic class combination artifact and is equipped in the misc slot. Combination artifacts were first added in the Shadow of Death expansion.
In addition to the regular bonuses from combined artifacts, the Elixir of Life increases basic health of all living creatures by 25% (rounded down) and gives them a regeneration ability similar to that of Trolls or Wraiths (regenerate maximum 50 points of health). Neither of these abilities applies to Undead or non-living (unliving) units, they only get +4 HP bonus from components.
The 25% health bonus is calculated using a creature's base health before other bonuses are added, so Imp will get 4 + 1 + 4 health, not 4 + 4 + 2.
See also: