Statistics
|
Walking Dead
|
Cost per troop
|
100
|
|
|
|
Special abilities:
|
• Undead
|
Zombie
|
Cost per troop
|
125
|
|
|
|
Special abilities:
|
• Undead • Disease
|
Portraits
|
Walking Dead and Zombies are level 2 creatures of Necropolis town. They are recruited from the Graveyard.
"Walking Dead and Zombies are magically animated corpses. Zombies have a 20% chance to cause disease in creatures they attack. Diseased creatures have their attack and defense
ratings reduced by two for a period of three rounds." RoE manual
They are mostly unused, especially due to their low speed. Even when defending a castle, there usually are better deals than them. Walking dead can also be raised with Basic Necromancy if the hero has equipped the Cloak of the Undead King.
Special ability disease
Zombies have disease special ability, which may occur before the target stack has a chance to retaliate. The attack has 20% chance of causing the target to become ill, which causes the target stack to have their attack and defense values reduced by two for a period of three rounds. Disease can only be removed with Cure spell.
Heroes with a specialty
- Straker the Death Knight has walking dead as a specialty, which increases the Attack and Defense skills of any Walking Dead or Zombies for each level attained after 2nd level and gives them a speed bonus of 1.
See also: