Deletion log
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Below is a list of the most recent deletions.
- 17:05, 18 May 2021 Imahero talk contribs deleted page Talk:Resistance (content was: "== Discussion == It is a common misconception that Garniture of Interference, Surcoat of Counterpoise or Boots of Polarity would increase the resistance secondary skill in a similar way that for example Bow of Elven Cherrywood increases Archery skill. However, this is not the case. The "resistance artifacts" increase the magic resistance of creatures in...", and the only contributor was "Imahero" (talk))
- 17:02, 18 May 2021 Imahero talk contribs deleted page Talk:Quicksand (content was: "== Discussion == Quicksand can be particularly useful in town sieges, since a large portion of the battlefield is blocked by walls and moats. It is also useful when fighting neutral army stacks, since wandering creatures will always attempt to attack foes that are within reach, making them predictable and thereby easy to "trick" into stepping on the quicksand. This strategy ca...", and the only contributor was "Imahero" (talk))
- 17:00, 18 May 2021 Imahero talk contribs deleted page Talk:Psychic Elemental and Magic Elemental (content was: "== Discussion == Because all elementals are immune to Mind Spells, Psychic Elementals' Mind Spell immunity is redundant. Psychic Elementals deal half damage to units immune to Mind Spells, while Magic Elementals deal half damage only to units completely immune to magic (Black Dragons and other Magic Elementals).", and the only contributor was "Imahero" (talk))
- 16:59, 18 May 2021 Imahero talk contribs deleted page Talk:Portal of Summoning (content was: "A few additional points about the '''Portal of Summoning''': * Even if you have the bad luck of plague, a random creature type from a flagged dwelling will still be available to recruit. * Creatures not recruited from the previous week will be lost on day 1. * Recruiting from the Portal of Summoning doesn't reduce the number of creatures available in the dwelling. This...", and the only contributor was "SpuddPDX" (talk))
- 16:55, 18 May 2021 Imahero talk contribs deleted page Talk:Pixie and Sprite (content was: "== Discussion == Pixies and sprites are useful first level creatures. Despite their very low health and defense, Sprites are the fastest first level creatures in the game, and their ability to strike without retaliation is very important. They can be a key attacker in early battles for the conflux until Ice Elementals and Storm Elementals join the ranks.", and the only contributor was "Imahero" (talk))
- 16:54, 18 May 2021 Imahero talk contribs deleted page Talk:Pikeman and Halberdier (content was: "Man, really want to know how can you be that smart, lol...great read, thanks.")
- 16:51, 18 May 2021 Imahero talk contribs deleted page Talk:Pendant of Negativity (content was: "== Discussion == If the player starts with Solmyr or hires him early in the game, and is lucky enough to find this artifact on the map or in the Artifact Merchant, it can make clearing out wandering creatures and small armies belonging to enemy heroes significantly easier.", and the only contributor was "Imahero" (talk))
- 16:50, 18 May 2021 Imahero talk contribs deleted page Talk:Pendant of Life (content was: "== Discussion == This artifact should probably be assigned to your best scout, making him much less liable to lose his army before he can retreat in the face of a superior enemy force (even non-undead armies might have access to Death Ripple).", and the only contributor was "Imahero" (talk))
- 16:49, 18 May 2021 Imahero talk contribs deleted page Talk:Pendant of Death (content was: "== Discussion == Pendant of Death is useful only for undead armies, or possibly if the hero has few stacks on undead on the army.", and the only contributor was "Imahero" (talk))
- 16:47, 18 May 2021 Imahero talk contribs deleted page Talk:Pathfinding (content was: "== Discussion == The feasibility of pathfinding rests heavily on the characteristics of the map. On a map with very few areas of rough terrain, pathfinding is useless, but on maps containing a lot of rough terrains it becomes extremely valuable - potentially even more so than Logistics. Pathfinding can always be recommended as a secondary skill for scout type secondary her...", and the only contributor was "Imahero" (talk))
- 16:45, 18 May 2021 Imahero talk contribs deleted page Talk:Pandora's Box (content was: "== Discussion == *Secondary skills not normally available to a hero class '''will''' be learned. For example Leadership can be learned with a Necropolis hero, Death Knights or Necromancers. *A hero must have the required level of Wisdom to learn any spells that may be in the box. *Much more common on random maps than cu...", and the only contributor was "Imahero" (talk))
- 16:33, 18 May 2021 Imahero talk contribs deleted page Talk:Orrin (content was: "== Discussion == Exceptionally good for any town that has a half decent archer unit. First priority as main hero for Tower.", and the only contributor was "Imahero" (talk))
- 16:32, 18 May 2021 Imahero talk contribs deleted page Talk:Oris (content was: "== Discussion == Because Eagle Eye is one of the worst secondary skills in {{homm3}}, and the fact Oris specializes in it, makes her one of the most useless heroes in the game. Perhaps the only propietary is, that one can acquire her troops when she is hired from the tavern, and she will make an excellent "sapper" for Witch Huts. Additionally, the Festival of Life...", and the only contributor was "Imahero" (talk))
- 16:31, 18 May 2021 Imahero talk contribs deleted page Talk:Orb of Vulnerability (content was: "== Discussion == Orb of Vulnerability can be a huge against enemy creatures with strong magical resistance, but it can also be used to strip allied troops immunities. For example, with the Orb Black Dragons can be resurrected. Additionally, using Armageddon's Blade and Orb of Vulnerability at th...", and the only contributor was "Imahero" (talk))
- 16:17, 18 May 2021 Imahero talk contribs deleted page Talk:Neela (content was: "== Discussion == Neela's only flaw is, that she has Scholar as a starting skill. Even with Scholar, the Armorer specialty makes her one of the best starting heroes in {{homm3}}.", and the only contributor was "Imahero" (talk))
- 16:15, 18 May 2021 Imahero talk contribs deleted page Talk:Necropolis (content was: "== Strategy == * Necropolis armies have many units with abilities to weaken their opponents. This may give them an advantage over an equal or even a stronger opponent. * All Necropolis' creatures are undead, which means that they are unaffected by morale. They are also immune to all mind spells as well as Curse, Bless, Resurrection and Death Ripple. * Necropolis is one of the most powerful towns. It has very strong 4th, 5th and 6th level creatures...")
- 16:13, 18 May 2021 Imahero talk contribs deleted page Talk:Naga and Naga Queen (content was: "== Discussion == One of the great things about Naga Queens is that their building upgrade requires no wood, making them under certain situations much more feasible to obtain compared to Arch Magi.", and the only contributor was "Imahero" (talk))
- 16:10, 18 May 2021 Imahero talk contribs deleted page Talk:Navigation (content was: "==Discussion== '''Recommended for:''' A Hero on a map with lots of water.", and the only contributor was "Imahero" (talk))
- 15:55, 18 May 2021 Imahero talk contribs deleted page Talk:Mystic Pond (content was: "== Discussion == Mystic Pond is a poor investment when compared the construction cost to payback time. As the Pond generates range of 1 to 4 resources per week, it means that the average resource production is 2.5 per week. This means that even if the cost of gold is left aside, it takes approximately five weeks for Mystic Pond to break even. If considered that with nine Mar...", and the only contributor was "Imahero" (talk))
- 15:50, 18 May 2021 Imahero talk contribs deleted page Talk:Misfortune (content was: "== Discussion == Misfortune is quite expensive for what it is worth, since the luck can not be negative. The original manual refers to negative luck, and there is even a sound reserved for it, but no "bad luck" can occur in the game. In theory, if the bad luck would be possible, misfortune could have tremendous consquenses affecting the damage of the enemy. *There IS negative luck in HotA.")
- 15:49, 18 May 2021 Imahero talk contribs deleted page Talk:Mirth (content was: "For a strange reason this spell can appear in Necropolis' Mage Guild, even though they are immune to it.", and the only contributor was "62.198.11.166" (talk))
- 15:48, 18 May 2021 Imahero talk contribs deleted page Talk:Mirlanda (content was: "Mirlanda starts with Advanced Wisdom, which is useless to Fortress, since they only have Mage Guild level 3.", and the only contributor was "62.198.11.166" (talk))
- 15:45, 18 May 2021 Imahero talk contribs deleted page Talk:Melodia (content was: "== Discussion == As Melodia starts with Luck as a secondary skill, her specialty is almost useless. Green and Gold Dragons are also immune to Fortune.")
- 15:44, 18 May 2021 Imahero talk contribs deleted page Talk:Market of Time (content was: "== need source == It appears to have no function, however, it was intended to let visiting heroes to unlearn secondary skills.", and the only contributor was "Imahero" (talk))
- 15:41, 18 May 2021 Imahero talk contribs deleted page Talk:Mana vortex (content was: "Be careful which hero you use to interact with your dungeon town at the start of each week, as you usually won't want a support hero doubling their mana instead of your main hero. If you have a hero garrisoned (ie: defender hero holding statue of legion pieces) you can strategically '''bypass''' the vortex doubling effect by navigating to your dungeon castle view th...", and the only contributor was "SpuddPDX" (talk))
- 15:40, 18 May 2021 Imahero talk contribs deleted page Talk:Malekith (content was: "== Discussion == As a Warlock, Malekith has the highest chance of any hero class to get Power upon level up. This, combined with the Sorcery specialty makes Malekith capable to inflict massive damage with spells. Additionally, Dungeon is one of the three towns capable to get the Armageddon spell from buildings common to all towns#Mages g...", and the only contributor was "Imahero" (talk))
- 15:30, 18 May 2021 Imahero talk contribs deleted page Talk:Malcom (content was: "== Discussion == Because of his Eagle Eye specialty and starting skill, Malcom is one of the least useful heroes in the game. This is due the fact that the Eagle Eye secondary skill is practically useless.", and the only contributor was "Imahero" (talk))
- 15:19, 18 May 2021 Imahero talk contribs deleted page Talk:Magic Arrow (content was: "== Discussion == Magic Arrow can be a quite useful spell in the early part of the game, and later on for killing off small stacks or Clones.", and the only contributor was "Imahero" (talk))
- 13:58, 18 May 2021 Imahero talk contribs deleted page Talk:Loynis (content was: "== Discussion == Prayer as a specialty would be most excellent, but Loynis' learning skill - which some consider less useful than any other skill - makes him a better choice for a secondary hero.", and the only contributor was "Imahero" (talk))
- 13:55, 18 May 2021 Imahero talk contribs deleted page Talk:Logistics (content was: "== Discussion == Strongly Recommended for all heroes. Reaching further with hero chains, picking up more resources, revealing more fog of war, and of course doing more and taking more fights with your army(/ies) are all very valuable.")
- 13:55, 18 May 2021 Imahero talk contribs deleted page Talk:Lizardman and Lizard Warrior (content was: "== Discussion == Lizardmen and Lizard Warriors serve as the critical unit for the Fortress in the early and mid game. They are the only shooters produced in the Fortress and are respectably strong for level 2 shooters. They will falter in the late game, and you can expect to see them be a prime target almost always in combat. Keep them well-guarded with Basilisks or Gorg...", and the only contributor was "Imahero" (talk))
- 13:52, 18 May 2021 Imahero talk contribs deleted page Talk:Links
- 13:49, 18 May 2021 Imahero talk contribs deleted page Talk:Leena (content was: "Leena is an excellent money maker, she makes 600 gold per day, from day 1.", and the only contributor was "62.198.108.177" (talk))
- 13:47, 18 May 2021 Imahero talk contribs deleted page Talk:Leadership (content was: "== Discussion == Leadership is a mediocre secondary skill, which is not among the worst skills but not among the best either. Although an extra attack turn in combat round due to a high morale for the right creatures stack can swing the odds in a battle, getting the extra attacks is a just over 10% chance at best. It sees better use in the hands of Heroes leading mixed armies...", and the only contributor was "Imahero" (talk))
- 13:46, 18 May 2021 Imahero talk contribs deleted page Talk:Land Mine (content was: "Land Mine is a terrible spell really, far too expensive, deals far too little damage and it lacks the stopping power of Quicksand. :However, it does its job well in early-game. Also, are you the same guy who vandalizes this wiki?--FirePaladin2 (talk) 18:03, 28 February 2020 (UTC) ::No, I'm not.")
- 13:43, 18 May 2021 Imahero talk contribs deleted page Talk:Labetha (content was: "Magic Elementals are immune to Stone Skin.")
- 13:41, 18 May 2021 Imahero talk contribs deleted page Talk:Jeddite (content was: "Black Dragons are immune to Resurrection.")
- 13:39, 18 May 2021 Imahero talk contribs deleted page Talk:Intelligence (content was: "== Discussion == Intelligence is a excellent supportive secondary skill. Especially in large and extra large maps, where heroes grow to be more "mighty and magical", the amount of mana points may become crucial. For example, resurrecting a large army can consume massive amount of mana points. Dungeon heroes may be able to pass Intelligence, because they typica...", and the only contributor was "Imahero" (talk))
- 13:36, 18 May 2021 Imahero talk contribs deleted page Talk:Ice Bolt (content was: "== Discussion == Ice Bolt is an important second level spell, though it falters compared to the slightly more effective Lightning Bolt (which does 5 more base damage per hero Spell Power.) It is still a useful tool and one of the game's most notable direct damage spells.", and the only contributor was "Imahero" (talk))
- 13:36, 18 May 2021 Imahero talk contribs deleted page Talk:Hydra and Chaos Hydra (content was: "== Discussion == Neither Hydras nor Chaos Hydras have any immunities, and they are the slowest level 7 creatures in the game. But when the hero has expert teleport, the Hydras and Chaos Hydras are excellent as siege warfare; teleport them behind walls and the will wreak major havoc on enemy troops. Counterstrike is devastating if the enemy surrounds them; each time they attack...", and the only contributor was "Imahero" (talk))
- 13:35, 18 May 2021 Imahero talk contribs deleted page Talk:Hourglass of the Evil Hour (content was: "== Discussion == This is less useful than the corresponding morale artifact, the Spirit of Oppression, due to the fact that most wandering creatures have neutral luck, and the fact that luck overall is weaker than morale.", and the only contributor was "Imahero" (talk))
- 13:31, 18 May 2021 Imahero talk contribs deleted page Talk:Horn of the Abyss/updates (content was: "what is this and how to cook it?--GroundhogYear (talk) 16:49, 25 April 2020 (UTC) :it just means a 32nd item was added to [http://h3hota.com/en/faq h3hota.com/en/faq]")
- 13:30, 18 May 2021 Imahero talk contribs deleted page Talk:Hobgoblin (content was: "ammattilainen on kyllä.", and the only contributor was "85.76.158.197" (talk))
- 13:27, 18 May 2021 Imahero talk contribs deleted page Talk:Haste (content was: "== Discussion == If you have the fastest unit on the battlefield, giving you the initiative, this is an excellent spell to start with, giving you lots of moves before the enemy can move, especially on Expert level.", and the only contributor was "Imahero" (talk))
- 13:26, 18 May 2021 Imahero talk contribs deleted page Talk:Gunnar (content was: "== Discussion == Like Kyrre for the Rampart town and Dessa for the Stronghold town, Gunnar's ability to increase his movement as a special ability makes him one of the most ideal heroes in the game, as having high hero mobility is usually among the most critical aspects to victory.", and the only contributor was "Imahero" (talk))
- 13:25, 18 May 2021 Imahero talk contribs deleted page Talk:Gundula (content was: "== Discussion == Typically Crag Hack is praised for his offense specialty, and as a barbarian he does receive higher attack and defense ratings than Gundula. In small and medium maps Crag Hack is probably a better hero, but in large and extra large maps the fact that barbarians can not learn water magic may become an issue. In this case, Gundula may be a wiser choi...", and the only contributor was "Imahero" (talk))
- 13:24, 18 May 2021 Imahero talk contribs deleted page Talk:Grindan (content was: "== Discussion == Grindan starts with Slow and Earth Magic. This means that he can guarantee Mass Slow at level 5 at the latest, making him a very powerful hero for taking early fights.", and the only contributor was "Imahero" (talk))
- 13:24, 18 May 2021 Imahero talk contribs deleted page Talk:Gremlin and Master Gremlin (content was: "== Discussion == Gremlins are very weak level 1 creatures, but benefit greatly from the upgrade to master gremlin. Of note, master gremlins only have 8 shots, so it may be worth buying ammo cart for any hero with master gremlins, as they will be the key to winning most of your early game battles (until you acquire Magi).", and the only contributor was "Imahero" (talk))
- 13:23, 18 May 2021 Imahero talk contribs deleted page Talk:Gorgon and Mighty Gorgon (content was: "== Discussion == Mighty Gorgons are among the best overall level 5 creatures in the game, and certainly one of the highlights of the Fortress town. They can defend your Ranged attackers, or with a prayer or haste or even a cape of velocity can go blow for blow with creatures far stronger than them because of their good defense stat, high health and incredibly effective death stare ability. Ideal strategy is to get them on the strongest troop stack possible (...")
- 13:15, 18 May 2021 Imahero talk contribs deleted page Talk:Garniture of Interference (content was: "== Discussion == A common misunderstanding is that magic restiance artifacts need Resistance secondary skill in order to work - as for example archery artifacts (Bow of Elven Cherrywood) need Archery skill to work. However, magic resistance artifacts increase magic resistance of creatures without the magic resistance secondary skill.", and the only contributor was "Imahero" (talk))