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  | AI_Value  = 39338
  | AI_Value  = 39338
  | Growth    = 1
  | Growth    = 1
  | Name      = Crystal dragon
  | Name      = Crystal Dragon
| Faction    = Neutral
  | Attack    = 40
  | Attack    = 40
  | Defense    = 40
  | Defense    = 40
Line 13: Line 14:
  | ResCost    = 10  
  | ResCost    = 10  
  | Cost      = 20000
  | Cost      = 20000
  | Special    = • Crystal generation<br>• [[Magic resistance]] +20%<br>• Counts as [[dragon]]
  | Special    = • [[Dragon]]<br>• [[Crystal generation]]<br>• [[Magic resistance]] 20%
  | Onlyone    =  
  | Onlyone    =  
}}
}}
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'''Crystal Dragons''' are level 7 [[neutral creature]]s recruited from the [[Crystal Cavern (dwelling)|Crystal Cavern]].  
'''Crystal Dragons''' are level 7 [[neutral creature]]s recruited from the [[Crystal Cavern (dwelling)|Crystal Cavern]].  


Made entirely from red crystal and brought to life through magical means, the crystal dragon is literally semi-transparent, lit from the center by its magical heart. Used frequently as a training tool for young dragon slayers, many wizards also create these creatures for the crystal it sheds. Placing Crystal Dragons (as well as any living Dragons) in the [[Skeleton Transformer]] will give you [[Bone Dragon]]s instead of regular [[Skeleton]]s.
''"Made entirely from red [[crystal]] and brought to life through magical means, the Crystal Dragon is literally semitransparent, lit from the center by its magical heart. Used frequently as a training tool for young dragon slayers, many [[Wizard|wizards]] also create these creatures for the crystal they shed."{{-}}<sup>[[Armageddon's Blade Manual Page 20|AB manual]]''</sup>


Crystal Dragons were added in {{ab}} so there are no Crystal Dragons or [[Crystal Cavern (dwelling)|Crystal Cavern]]s in {{roe}}.
Unlike the majority of dragons, Crystal Dragons cannot fly and they don't have a [[breath attack]], i.e. they damage only the troops directly attacked by them. Placing Crystal Dragons (as well as any living Dragons) in the [[Skeleton Transformer]] will give you [[Bone Dragon]]s instead of regular [[Skeleton]]s.


== Crystal generation special ability ==
Although they are described as magically-created "dragon golems", they are considered [[living]] [[dragon]]s.
Crystal Dragons have vaguely phrased [[special ability]] called ''crystal generation''. It produces three crystals (3x {{C}}) at the beginning of each week if the player has at least one crystal dragon in any of his armies. The effect is not cumulative, which means that several crystal dragon stacks in a hero's army or several crystal dragon stacks in different heroes' armies does not produce more than the three crystals.


== Trivia ==
== Special Ability: Crystal Generation ==
Crystal Dragons have vaguely phrased [[special ability]] called ''crystal generation''. It produces three [[crystal]] {{C}} at the beginning of each week if the player has at least one crystal dragon in any of their armies. The effect is not cumulative, which means that having more than one Crystal Dragon in the [[kingdom]] will not yield more crystal.


== Heroes with a specialty ==
*{{H|Mutare|Overlord}} {{withmaped}} and
*{{H|Mutare Drake|Overlord}} {{withmaped}} have dragons as a [[Specialty#Creature_specialties|specialty]]. All dragons receive +5 Attack and +5 Defense.
== Appearance ==
Crystal Dragons were added in {{ab}}, so there are no Crystal Dragons or [[Crystal Cavern (dwelling)|Crystal Cavern]]s in {{roe}}. They also appear at the end of the [[Crystal Dragons]] scenario from the [[Dragon Slayer]] campaign in {{ab}}.
{{video|AB CD-Heroes3-DATA-Heroes3 vid-H3ABds1-smk-H3ABds1|550px}}
== Official Renders ==
<gallery mode="packed-hover">
Crystal Dragon render.gif
</gallery>
{{user commentary|
Even though in the game files themselves the Crystal Dragon and other neutral dragons are considered to be level 7, the official editor shows they are level 10 (8 for [[Faerie Dragon]]). This is either due to code limitations and impossibility of creating a unit with tier higher than 7, either because the developers didn't have time, motivation or reason to add a new creature level in the game code and invest time in that, just telling us they are level 10, respectively 8. As such, even now their levels are still being debated.
Even though in the game files themselves the Crystal Dragon and other neutral dragons are considered to be level 7, the official editor shows they are level 10 (8 for [[Faerie Dragon]]). This is either due to code limitations and impossibility of creating a unit with tier higher than 7, either because the developers didn't have time, motivation or reason to add a new creature level in the game code and invest time in that, just telling us they are level 10, respectively 8. As such, even now their levels are still being debated.
----
They are also the second strongest creature in the game in raw stats, the first being the [[Azure Dragon]]. Crystal Dragons can also be [[Resurrection|resurrected]], probably due to their magical heart, even though they are at one point referred to as [[Golem|golems]] in the campaign.
=== Toughness ===
Crystal Dragons have the second highest defense and health value, right behind the [[Azure Dragon]]. In all stages of the game, these dragons are terrible foes, fast and hard to get rid of.
=== Offense ===
Just like toughness, they have the second highest attack and damage value in the whole game. With their fast speed and excellent stats, they are the perfect troop to kill and block the enemy archers and withstand the blows of the enemy.
=== Efficiency and cost ===
For a pretty high cost in gold {{g}}, these dragons are still a good deal to have a very high level creature (since you don't need to pay for a buildable dwelling). However, don't rely only on them and make sure you have money for other troops too.
As a resource generator, a Crystal Dragon will take four weeks to recoup their crystal cost only (3 crystal per week, while they cost 10 crystal). Additional Crystal Dragons will have no effect. This makes them non-competitive in this role, although it is at least somewhat useful in very long campaigns.
=== Tactics ===
There are not that many strategies involving them, since they are a pretty simple, but effective creature. Fast speed allows them to reach any unit on the battlefield, and high stats make them effective tanks and attackers at the same time. However, unlike all other dragons, '''Crystal Dragons do not fly''', so they will have to navigate around obstacles (their high speed helps) and will be blocked by castle walls and moats.
=== Skill bonuses ===
If you want your dragons to be even scarier, [[Offense]] and [[Armorer]] are excellent choices, skills from which most other creatures benefit from. They also benefit from the Dragon specialty of the [[Mutare]] hero, and dragon-focused artifacts (AKA, [[Vial of Dragon Blood]]).
}}{{end of user commentary}}
{{creature 'see also'|up=*[[Dragon]]
* [[Neutral creature]]}}
* [[Comparison of Level 7 Creatures]]


{{creature 'see also'|up=* [[Neutral creature]]}}
{{Resource generator navigational box}}


[[Category: Creatures]]
[[Category: Creatures]]
__NOTOC__
__NOTOC__

Latest revision as of 21:29, 19 December 2024

Neutral creatures
Level 1
Peasant Peasant
Halfling Halfling Shadow of Death
Level 2
Rogue Rogue
Boar Boar
Leprechaun Leprechaun Horn of the Abyss
Level 3
Nomad Nomad
Mummy Mummy
Level 4
Sharpshooter Sharpshooter
Satyr Satyr Horn of the Abyss
Steel Golem Steel Golem Horn of the Abyss
Level 5
Troll Troll
Gold Golem Gold Golem
Fangarm Fangarm Horn of the Abyss
Level 6
Diamond Golem Diamond Golem
Enchanter Enchanter
Level 7
Faerie Dragon Faerie Dragon
Rust Dragon Rust Dragon
Crystal Dragon Crystal Dragon
Azure Dragon Azure Dragon
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Crystal Dragon
 Cost per troop 

20000

10
Attack 40
Defense 40
Damage 60–75
Health 800
Speed 16
Movement Ground
Size 2
Growth 1
AI Value 39338
 Special abilities:
Dragon
Crystal generation
Magic resistance 20%
Portraits
[[File:{{{U_name}}} portrait.png]] [[File:{{{U_name}}} portrait (HotA).png]]
Shadow of Death   Horn of the Abyss Shadow of Death [[File:Mini Portrait {{{U_name}}}.png]]  Horn of the Abyss
Crystal Cave  

Crystal Dragons are level 7 neutral creatures recruited from the Crystal Cavern.

"Made entirely from red crystal and brought to life through magical means, the Crystal Dragon is literally semitransparent, lit from the center by its magical heart. Used frequently as a training tool for young dragon slayers, many wizards also create these creatures for the crystal they shed." AB manual

Unlike the majority of dragons, Crystal Dragons cannot fly and they don't have a breath attack, i.e. they damage only the troops directly attacked by them. Placing Crystal Dragons (as well as any living Dragons) in the Skeleton Transformer will give you Bone Dragons instead of regular Skeletons.

Although they are described as magically-created "dragon golems", they are considered living dragons.

Special Ability: Crystal Generation[edit | hide | hide all]

Crystal Dragons have vaguely phrased special ability called crystal generation. It produces three crystal Crystal at the beginning of each week if the player has at least one crystal dragon in any of their armies. The effect is not cumulative, which means that having more than one Crystal Dragon in the kingdom will not yield more crystal.

Heroes with a specialty[edit | hide]

Appearance[edit | hide]

Crystal Dragons were added in Armageddon's Blade, so there are no Crystal Dragons or Crystal Caverns in Restoration of Erathia. They also appear at the end of the Crystal Dragons scenario from the Dragon Slayer campaign in Armageddon's Blade.

Official Renders[edit | hide]

User commentary

[Show user commentary]
[Hide user commentary]
Some may find the information in this section subjective or irrelevant.

Even though in the game files themselves the Crystal Dragon and other neutral dragons are considered to be level 7, the official editor shows they are level 10 (8 for Faerie Dragon). This is either due to code limitations and impossibility of creating a unit with tier higher than 7, either because the developers didn't have time, motivation or reason to add a new creature level in the game code and invest time in that, just telling us they are level 10, respectively 8. As such, even now their levels are still being debated.


They are also the second strongest creature in the game in raw stats, the first being the Azure Dragon. Crystal Dragons can also be resurrected, probably due to their magical heart, even though they are at one point referred to as golems in the campaign.

Toughness

Crystal Dragons have the second highest defense and health value, right behind the Azure Dragon. In all stages of the game, these dragons are terrible foes, fast and hard to get rid of.

Offense

Just like toughness, they have the second highest attack and damage value in the whole game. With their fast speed and excellent stats, they are the perfect troop to kill and block the enemy archers and withstand the blows of the enemy.

Efficiency and cost

For a pretty high cost in gold Gold, these dragons are still a good deal to have a very high level creature (since you don't need to pay for a buildable dwelling). However, don't rely only on them and make sure you have money for other troops too.

As a resource generator, a Crystal Dragon will take four weeks to recoup their crystal cost only (3 crystal per week, while they cost 10 crystal). Additional Crystal Dragons will have no effect. This makes them non-competitive in this role, although it is at least somewhat useful in very long campaigns.

Tactics

There are not that many strategies involving them, since they are a pretty simple, but effective creature. Fast speed allows them to reach any unit on the battlefield, and high stats make them effective tanks and attackers at the same time. However, unlike all other dragons, Crystal Dragons do not fly, so they will have to navigate around obstacles (their high speed helps) and will be blocked by castle walls and moats.

Skill bonuses

If you want your dragons to be even scarier, Offense and Armorer are excellent choices, skills from which most other creatures benefit from. They also benefit from the Dragon specialty of the Mutare hero, and dragon-focused artifacts (AKA, Vial of Dragon Blood).


See also:[edit | hide]