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{{Inferno creatures}}{{Creature
{{InfernoCreaturesNew}}{{CreatureNew
| AI_Value  = 5101
| name          = Devil
| Name      = Devil
| faction        = Inferno
| Attack    = 19
| attack        = 19
| Defense  = 21
| defense        = 21
| Speed    = 11
| shots          =
| Growth    = 1
| damage        = 30–40
| Damage    = 30–40
| health        = 160
| Health    = 160
| speed          = 11
| Movement  = {{-}}[[Flying|Teleporting]]{{-}}
| move          = Teleporting
| Cost      = 2700
| size          = 1
| Res       =  [[File:Resource Mercury 20x18.gif|Mercury|link=Mercury]]
| growth        = 1
| ResCost  = 1
| aivalue        = 5101
| Special  = • Decreases enemy [[luck]] by -1<br>• No enemy [[retaliation]]<br>• [[Hate]]s [[Angel and archangel|angels]]
| fightvalue    = 3759
| U_AI_Value= 7115
| goldcost      = 2700
| U_name    = Arch Devil
| resource       = Mercury
| U_attack  = '''26'''
| rescost        = 1
| U_defense = '''28'''
| abilities      = Teleportation. -1 enemy {{gl|Luck}}. No enemy {{gl|retaliation}}. {{gl|Hate|Hates}} {{gl|Angel|Angels}}.
| U_speed  = '''17'''
}}{{CreatureNew
| U_health  = '''200'''
| name          = Arch Devil
| U_cost    = 4500
| faction        = Inferno
| U_ResCost = 2
| attack        = {{gt|26}}
| U_special = • Decreases enemy [[luck]] by -1 ('''-2{{-wh}}''')<br>• No enemy [[retaliation]]<br>• [[Hate]]s [[Angel and archangel|angels]]
| defense        = {{gt|28}}
| No_shots  =
| shots          =
| No_ushots =
| damage        = 30–40
}}  
| health        = {{gt|200}}
| speed          = {{gt|17}}
| move          = Teleporting
| size          = 1
| growth        = 1
| aivalue        = 7115
| fightvalue    = 5243
| goldcost      = 4500
| resource      = Mercury
| rescost        = 2
| abilities      = Teleportation. {{swh|{{gt|-2}}|-1}} enemy {{gl|Luck}}. No enemy {{gl|retaliation}}. {{gl|Hate|Hates}} {{gl|Angel|Angels}}.
}}
 
{{About|NOTE: The term 'Devils' is sometimes used to refer to the [[Kreegan]]s as a whole.}}


{{Cram|Forsaken Palace|Devil|Arch Devil|no_dwelling=|-={{---}}|pad=5px 10px 3px 1px}}
'''Devils and Arch Devils''' are level 7 creatures of [[Inferno]]. They are recruited from the [[Forsaken Palace]].
'''Devils and Arch Devils''' are level 7 creatures of [[Inferno]]. They are recruited from the [[Forsaken Palace]].


''"Devils and arch devils can teleport to any hex on the battlefield. Their overwhelming attack leaves no possibility for a [[Retaliation|retaliatory strike]]. They also do [[Hate|150% damage]] to [[Angel and archangel|angels]] and reduce enemy [[Luck]] by one when they appear on the battlefield."{{-}}<sup>[[Restoration of Erathia Manual Page 99|RoE manual]]''</sup>
''"Devils and arch devils can teleport to any hex on the battlefield. Their overwhelming attack leaves no possibility for a [[Retaliation|retaliatory strike]]. They also do [[Hate|150% damage]] to [[Angel and archangel|angels]] and reduce enemy [[Luck]] by one when they appear on the battlefield."{{-}}<sup>[[Restoration of Erathia Manual Page 99|RoE manual]]''</sup>
 
{{clear|left}}
<div style="clear:left;"></div>
== Dwellings & Portraits ==
== Heroes with a specialty ==
{{DwellingPortraitNoExp
 
| dwelling      = Forsaken Palace
*{{H|Xeron|Demoniac}} has devils as a [[Specialty#Creature_specialties|specialty]]. Devils and Arch Devils receive +4 Attack, +2 Defense, and +1 Speed.
| creature1      = Devil
| creature2      = Arch Devil
}}
{{clear|left}}
== Heroes with a [[Specialty#Creature_specialties|specialty]] ==
* {{H|Xeron|Demoniac}} {{withmaped}} (fixed-stat specialty)


== Appearance ==
== Appearance ==
An Arch Devil and a Cerberus appear at the beginning of the [[A Devilish Plan]] scenario from the [[Dungeons and Devils]] campaign in {{roe}}.
An Arch Devil and a Cerberus appear at the beginning of the [[A Devilish Plan]] scenario from the [[Dungeons and Devils]] campaign in {{roe}}.
{{video|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-EVIL1A-bik-EVIL1A|550px}}
{{video|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-EVIL1A-bik-EVIL1A|550px}}
== Gallery ==
<gallery mode="packed-hover" heights=200px>
File:RoE1 56.png | Arch Devil<br>(RoE manual p56)
</gallery>


== {{hota}} ==
== {{hota}} ==
Line 58: Line 81:
* [[Comparison of Level 7 Creatures]]
* [[Comparison of Level 7 Creatures]]


{{luck navigational box}}
{{luck navigational box|pic=-1}}


[[Category: Creatures]]
[[Category: Creatures]]
__NOTOC__
__NOTOC__

Latest revision as of 17:31, 19 March 2025

Inferno Creatures
Level

1

Imp Imp
Level

2

Gog Gog
Level

3

Level

4

Level

5

Level

6

Level

7

Castle Creatures
Rampart Creatures
Tower Creatures
Inferno Creatures
Necropolis Creatures
Dungeon Creatures
Stronghold Creatures
Fortress Creatures
Conflux Creatures
Cove Creatures
Factory Creatures
Bulwark Creatures
Palace Creatures
Grotto Creatures
Forge Creatures
Neutral Creatures
Devil
19
21
30–40
160
11
Move
Teleporting
Size
1
Growth
1
5101
3759
Cost

2700

1

Teleportation. -1 enemy Luck. No enemy retaliation. Hates Angels.
Arch Devil
26
28
30–40
200
17
Move
Teleporting
Size
1
Growth
1
7115
5243
Cost

4500

2

Teleportation. -2 Horn of the Abyss enemy Luck. No enemy retaliation. Hates Angels.

NOTE: The term 'Devils' is sometimes used to refer to the Kreegans as a whole.

Devils and Arch Devils are level 7 creatures of Inferno. They are recruited from the Forsaken Palace.

"Devils and arch devils can teleport to any hex on the battlefield. Their overwhelming attack leaves no possibility for a retaliatory strike. They also do 150% damage to angels and reduce enemy Luck by one when they appear on the battlefield." RoE manual

Dwellings & Portraits[edit | hide | hide all]

Forsaken Palace

Heroes with a specialty[edit | hide]

Appearance[edit | hide]

An Arch Devil and a Cerberus appear at the beginning of the A Devilish Plan scenario from the Dungeons and Devils campaign in Restoration of Erathia.

0:07

Gallery[edit | hide]

Horn of the Abyss[edit | hide]

In Horn of the Abyss, Arch Devils decrease enemies' Luck by 2 instead of 1.

User Commentary

Show User Commentary

See Also:[edit | hide]