Retaliation: Difference between revisions

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'''Creatures with special attacks that do not cause retaliations:'''
'''Creatures with special attacks that do not cause retaliations:'''
* {{Cn|Crimson Couatl}}s {{wh}} can use the invulnerability provided by [[Meditation]] to attack without retaliation once per battle.
* {{Cn|Crimson Couatl}}s {{wh}} can use the invulnerability provided by [[Meditation]] to attack without retaliation for one turn per battle.
* {{Cnu|Dreadnought|Juggernaut|name=Dreadnoughts and Juggernauts}}{{-wh}} can use [[heat stroke]] instead of attacking; this ability does not cause retaliations.
* {{Cnu|Dreadnought|Juggernaut|name=Dreadnoughts and Juggernauts}}{{-wh}} can use [[heat stroke]] instead of attacking; this ability does not cause retaliations.


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'''Creatures with retaliation against ranged attacks:'''
'''Creatures with retaliation against ranged attacks:'''
* {{Cn|Gunslinger}}{{-wh}} has one [[preemptive shot]] except AoE ranged attacks: [[Liches]]' Death Clouds and [[Magogs]]' Fireball Attacks.
* {{Cn|Gunslinger}}{{-wh}} has one [[preemptive shot]] except AoE ranged attacks: [[Lich|Liches']] Death Cloud and [[Magog|Magogs']] Fireball Attacks.
* {{Cn|Bounty Hunter}}{{-wh}} has unlimited [[preemptive shot]]s except AoE ranged attacks.
* {{Cn|Bounty Hunter}}{{-wh}} has unlimited [[preemptive shot]]s except AoE ranged attacks.



Latest revision as of 15:59, 8 July 2024

Retaliation refers to the counterattack of a stack that has been the target of a melee attack. All creatures have one retaliation per combat round with the exceptions of several creatures: Griffins, which have two retaliations per combat round; Royal Griffins and Fangarms (available in the Horn of the Abyss expansion), which have an unlimited number of retaliations per combat round. With the Counterstrike spell, it is possible for a hero to magically add one or two extra retaliations per combat round. For Griffins this means three or four in total.

Some creatures have special ability typically phrased as "no enemy retaliation", which does not allow the stack(s) they attack to retaliate against them. This also means, that the attacked stack will not lose one of their retaliations for that combat round if attacked by a creature stack with no enemy retaliation. Thus, while attack with no retaliation is a very strong ability, sometimes it's a double-edged sword as creatures with no enemy retaliation cannot be used to prevent an enemy creature from retaliating that round.

Special abilities related to retaliation[edit | hide | hide all]

Creatures with no enemy retaliation:

Creatures with more than one retaliation per combat round:

Creatures with special attacks that do not cause retaliations:

Creatures causing modified retaliation:

Creatures with retaliation against ranged attacks:

Spells related to retaliation[edit | hide]