Skeleton and Skeleton Warrior: Difference between revisions
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{{ | {{NecropolisCreaturesNew}}{{CreatureNew | ||
| name = Skeleton | |||
| faction = Necropolis | |||
| attack = 5 | |||
| defense = 4 | |||
| shots = | |||
| damage = 1–3 | |||
| health = 6 | |||
| speed = 4 | |||
| move = Ground | |||
| size = 1 | |||
| growth = 12 {{gl|Unearthed Graves|(+6)}} | |||
| aivalue = 60 | |||
| fightvalue = 75 | |||
| goldcost = 60 | |||
| resource = | |||
| rescost = | |||
| abilities = {{gl|Undead}}. | |||
}}{{CreatureNew | |||
}} | | name = Skeleton Warrior | ||
| faction = Necropolis | |||
| attack = {{gt|6}} | |||
| defense = {{gt|6}} | |||
| shots = | |||
| damage = 1–3 | |||
| health = 6 | |||
| speed = {{gt|5}} | |||
| move = Ground | |||
| size = 1 | |||
| growth = 12 {{gl|Unearthed Graves|(+6)}} | |||
| aivalue = 85 | |||
| fightvalue = 85 | |||
| goldcost = 70 | |||
| resource = | |||
| rescost = | |||
| abilities = {{gl|Undead}}. | |||
}} | |||
'''Skeletons and Skeleton Warriors''' are the level 1 creatures of [[Necropolis]]. They are recruited from the [[Cursed Temple]]. They can also be generated by [[Necromancy]]. Building the [[Unearthed Graves]] increases skeletons' growth by 6 per week. | |||
'''Skeletons and Skeleton Warriors''' are the level 1 creatures of [[Necropolis]]. They are recruited from the [[Cursed Temple]]. They can also be generated by [[Necromancy]]. | |||
''"While skeletons and skeleton warriors are average foot soldiers individually, it is possible to build massively populated troops of them. They are numerously produced, are the main creature produced by the [[Necromancy]] [[secondary skill]], and other creature types can be converted into them at Necropolis [[Skeleton Transformer]]s."{{-}}<sup>[[Restoration of Erathia Manual Page 101|RoE manual]]''</sup> | ''"While skeletons and skeleton warriors are average foot soldiers individually, it is possible to build massively populated troops of them. They are numerously produced, are the main creature produced by the [[Necromancy]] [[secondary skill]], and other creature types can be converted into them at Necropolis [[Skeleton Transformer]]s."{{-}}<sup>[[Restoration of Erathia Manual Page 101|RoE manual]]''</sup> | ||
''Note: See [[Necromancy#How it works|Necromancy]] for more information.'' | |||
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== Dwellings & Portraits == | |||
{{DwellingPortrait | |||
== Heroes with a specialty == | | dwelling = Cursed Temple | ||
*{{H|Galthran|Death Knight}} | | creature1 = Skeleton | ||
| creature2 = Skeleton Warrior | |||
}} | |||
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== Heroes with a [[Specialty#Creature_specialties|specialty]] == | |||
*{{H|Galthran|Death Knight}} (''banned by default in {{hota}}{{-wh}}'') | |||
{{user commentary| | {{user commentary| | ||
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[[Category: Creatures]] | [[Category: Creatures]] | ||
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Latest revision as of 02:36, 4 February 2025
Skeletons and Skeleton Warriors are the level 1 creatures of Necropolis. They are recruited from the Cursed Temple. They can also be generated by Necromancy. Building the Unearthed Graves increases skeletons' growth by 6 per week.
"While skeletons and skeleton warriors are average foot soldiers individually, it is possible to build massively populated troops of them. They are numerously produced, are the main creature produced by the Necromancy secondary skill, and other creature types can be converted into them at Necropolis Skeleton Transformers." RoE manual
Note: See Necromancy for more information.
Dwellings & Portraits[edit | hide | hide all]
Heroes with a specialty[edit | hide]
Galthran the Death Knight (banned by default in Horn of the Abyss
)
User commentary
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With the necromancy secondary skill it is possible to "harvest" skeletons by attacking wandering creature stacks. If the hero has skeleton warriors and no empty slots, the necromancy will produce skeleton warriors to the hero's army, instead of normal skeletons, but only at 2/3rds the rate. Normally, it is more convenient to have regular skeletons and then upgrade them, since almost 50% more skeletons (2 skeleton warriors -> 3 regular skeletons) is worth more than the cost/convenience differential. A small downside of this is that regular skeletons slow your army due to lesser movement. |