Skeleton and Skeleton Warrior: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
Legate (talk | contribs)
mNo edit summary
No edit summary
Line 1: Line 1:
{{Necropolis creatures}}{{CreatureNew
{{NecropolisCreaturesNew}}{{CreatureNew
| name          = Skeleton Warrior
| name          = Skeleton
| faction        = Necropolis
| faction        = Necropolis
| attack        = {{gt|6}}
| attack        = 5
| defense        = {{gt|6}}
| defense        = 4
| shots          =  
| shots          =  
| damage        = 1–3
| damage        = 1–3
| health        = 6
| health        = 6
| speed          = {{gt|5}}
| speed          = 4
| move          = Ground
| move          = Ground
| size          = 1
| size          = 1
| growth        = 12 {{gl|Unearthed Graves|(+6)}}
| growth        = 12 {{gl|Unearthed Graves|(+6)}}
| aivalue        = 85
| aivalue        = 60
| fightvalue    = 85
| fightvalue    = 75
| goldcost      = 70
| goldcost      = 60
| resource      =  
| resource      =  
| rescost        =  
| rescost        =  
| abilities      = {{gl|Undead}}.
| abilities      = {{gl|Undead}}.
}}
}}{{CreatureNew
{{CreatureNew
| name          = Skeleton Warrior
| name          = Skeleton
| faction        = Necropolis
| faction        = Necropolis
| attack        = 5
| attack        = {{gt|6}}
| defense        = 4
| defense        = {{gt|6}}
| shots          =  
| shots          =  
| damage        = 1–3
| damage        = 1–3
| health        = 6
| health        = 6
| speed          = 4
| speed          = {{gt|5}}
| move          = Ground
| move          = Ground
| size          = 1
| size          = 1
| growth        = 12 {{gl|Unearthed Graves|(+6)}}
| growth        = 12 {{gl|Unearthed Graves|(+6)}}
| aivalue        = 60
| aivalue        = 85
| fightvalue    = 75
| fightvalue    = 85
| goldcost      = 60
| goldcost      = 70
| resource      =  
| resource      =  
| rescost        =  
| rescost        =  
Line 43: Line 42:


''Note: See [[Necromancy#How it works|Necromancy]] for more information.''
''Note: See [[Necromancy#How it works|Necromancy]] for more information.''
 
{{clear|left}}
== Dwellings & Portraits ==
{{DwellingPortrait
{{DwellingPortrait
| dwelling      = Cursed Temple
| dwelling      = Cursed Temple
Line 49: Line 49:
| creature2      = Skeleton Warrior
| creature2      = Skeleton Warrior
}}
}}
 
{{clear|left}}
== Heroes with a [[Specialty#Creature_specialties|specialty]] ==
== Heroes with a [[Specialty#Creature_specialties|specialty]] ==
*{{H|Galthran|Death Knight}} (''banned by default in {{hota}}{{-wh}}'')
*{{H|Galthran|Death Knight}} (''banned by default in {{hota}}{{-wh}}'')

Revision as of 02:36, 4 February 2025

Necropolis Creatures
Level

1

Level

2

Level

3

Level

4

Level

5

Level

6

Level

7

Castle Creatures
Rampart Creatures
Tower Creatures
Inferno Creatures
Necropolis Creatures
Dungeon Creatures
Stronghold Creatures
Fortress Creatures
Conflux Creatures
Cove CreaturesPalace CreaturesNeutral Creatures
Factory CreaturesGrotto Creatures
Bulwark CreaturesForge Creatures
Palace CreaturesNeutral CreaturesNeutral Creatures
Grotto Creatures
Forge Creatures
Neutral Creatures
Skeleton
5
4
1–3
6
4
Move
Ground
Size
1
Growth
12 (+6)
60
75
Cost

60

Skeleton Warrior
6
6
1–3
6
5
Move
Ground
Size
1
Growth
12 (+6)
85
85
Cost

70

Skeletons and Skeleton Warriors are the level 1 creatures of Necropolis. They are recruited from the Cursed Temple. They can also be generated by Necromancy. Building the Unearthed Graves increases skeletons' growth by 6 per week.

"While skeletons and skeleton warriors are average foot soldiers individually, it is possible to build massively populated troops of them. They are numerously produced, are the main creature produced by the Necromancy secondary skill, and other creature types can be converted into them at Necropolis Skeleton Transformers." RoE manual

Note: See Necromancy for more information.

Dwellings & Portraits

Heroes with a specialty

User Commentary

Show User Commentary
Hide User Commentary


With the necromancy secondary skill it is possible to "harvest" skeletons by attacking wandering creature stacks. If the hero has skeleton warriors and no empty slots, the necromancy will produce skeleton warriors to the hero's army, instead of normal skeletons, but only at 2/3rds the rate. Normally, it is more convenient to have regular skeletons and then upgrade them, since almost 50% more skeletons (2 skeleton warriors -> 3 regular skeletons) is worth more than the cost/convenience differential. A small downside of this is that regular skeletons slow your army due to lesser movement.


See Also: