Wisdom: Difference between revisions
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'''Wisdom''' is | '''Wisdom''' is a [[secondary skill]]s, that enables hero to learn spells of level 3 and higher depending on the level of the skill. Heroes without wisdom skill can learn 1st and 2nd level spells. Wisdom at basic level enables hero to learn 3rd level spells, while advanced and expert wisdom allows hero to cast and learn 4th and 5th level spells respectively. | ||
As opposed to what the manual states, wisdom is not required to cast third or higher level spells. For example [[Solmyr]] can cast [[Chain Lighting]] which is a 4th level spell withouth having advanced wisdom. Every hero has a starting spell but only few have other than a first level. Additionally, it is possible to edit heroes through map editor to have any number of spells in their spell book. By default the following heroes have higher than first level spell without any modification: | |||
* [[Adelaide]] - [[Frost Ring]] | |||
* [[Aislinn]] - [[Meteor Shower]] | * [[Aislinn]] - [[Meteor Shower]] | ||
* [[Alamar]] - [[Resurrection]] | * [[Alamar]] - [[Resurrection]] | ||
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* [[Solmyr]] - [[Chain Lightning]] | * [[Solmyr]] - [[Chain Lightning]] | ||
==Heroes with Wisdom as a starting skill== | == Heroes with Wisdom as a starting skill= = | ||
All magic heroes start with basic wisdom except necromancers and the following exceptions: | All magic heroes start with basic wisdom except necromancers and the following exceptions: | ||
*[[Adelaide]] the [[Cleric]] starts with advanced wisdom. | *[[Adelaide]] the [[Cleric]] starts with advanced wisdom. |
Revision as of 05:06, 6 October 2015
Wisdom | ||
Basic Wisdom: allows your hero to learn third level spells. | ||
Advanced Wisdom: allows your hero to learn fourth level spells. | ||
Expert Wisdom: allows your hero to learn fifth level spells. |
Wisdom is a secondary skills, that enables hero to learn spells of level 3 and higher depending on the level of the skill. Heroes without wisdom skill can learn 1st and 2nd level spells. Wisdom at basic level enables hero to learn 3rd level spells, while advanced and expert wisdom allows hero to cast and learn 4th and 5th level spells respectively.
As opposed to what the manual states, wisdom is not required to cast third or higher level spells. For example Solmyr can cast Chain Lighting which is a 4th level spell withouth having advanced wisdom. Every hero has a starting spell but only few have other than a first level. Additionally, it is possible to edit heroes through map editor to have any number of spells in their spell book. By default the following heroes have higher than first level spell without any modification:
- Adelaide - Frost Ring
- Aislinn - Meteor Shower
- Alamar - Resurrection
- Coronius - Slayer
- Deemer - Meteor Shower
- Loynis - Prayer
- Solmyr - Chain Lightning
= Heroes with Wisdom as a starting skill=
All magic heroes start with basic wisdom except necromancers and the following exceptions:
- Adelaide the Cleric starts with advanced wisdom.
- Aislinn the Necromancer starts with basic wisdom.
- Astral the Wizard starts with advanced wisdom.
- Dracon the Wizard starts with advanced wisdom.
- Jeddite the Warlock starts with advanced wisdom.
- Mirlanda the Witch starts with advanced wisdom.
- Rashka the Demoniac starts with basic wisdom.
- Uland the Druid starts with advanced wisdom.
Discussion
Wisdom is nearly compulsory to every hero regardless of the faction, hero class or map size. It may be unnecessary in simple layout small or medium sized maps, where the game advances quickly and straightforward. In other words, the game never progress far enough for spells above level 3 to be required. Another exception would be, that Orb of Inhibition or Recanter's Cloak is found early in the game. However, at large and extra large maps wisdom is vital for all heroes.