Cyra: Difference between revisions

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Line 12: Line 12:
  | troop_1    = Gremlin
  | troop_1    = Gremlin
  | troop_2    = Stone Gargoyle
  | troop_2    = Stone Gargoyle
  | troop_3    = Iron Golem
  | troop_3    = Stone Golem
  | nmb_1      = 30–40  
  | nmb_1      = 30–40  
  | nmb_2      = 3–5
  | nmb_2      = 3–5

Revision as of 12:38, 6 January 2018

Tower
Alchemists
PiquedramPiquedram Piquedram
ThaneThane Thane
JosephineJosephine Josephine
NeelaNeela Neela
TorosarTorosar Torosar
FafnerFafner Fafner
RissaRissa Rissa
IonaIona Iona
Wizards
AstralAstral Astral
HalonHalon Halon
SerenaSerena Serena
DaremythDaremyth Daremyth
TheodorusTheodorus Theodorus
SolmyrSolmyr Solmyr
AineAine Aine
CyraCyra Cyra
DraconDracon Dracon Armageddon's Blade Map Editor
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Cyra the Wizard
Basic information:
CyraCyra Class: Wizard
Gender: Female
Race: Human
Cyra originally sought to learn magic so that she could cast spells on men to make them love her. She gave up that dream, however, when she discovered that she had real mystical talents that could be put to better use.
Specialty: Haste
Specialty HasteSpecialty Haste Casts Haste with increased effect, based on hero level compared to the level of the target unit.
Starting Level:
  Level  
Starting primary skills:
Attack 0 Defense 0 Spell Power 2 Knowledge 3
Starting secondary skills:
Wisdom Basic Wisdom
Diplomacy Basic Diplomacy
[[File:{{{skill_3}}} _small.png link=]] {{{skill_3}}} [[]]
[[File:{{{skill_4}}} _small.png link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} _small.png link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} _small.png link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Starting troops:
Gremlin Gremlin 30–40 Always
Stone Gargoyle Stone Gargoyle 3–5 88%
Stone Golem Stone Golem 2–3 25%
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting troops Horn of the Abyss:
Gremlin Gremlin 30–40 Always
Stone Gargoyle Stone Gargoyle 3–5 Always
Stone Golem Stone Golem 2–3 Always
Starting spell:
Haste Haste
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
Starting movement points:

Cyra the Wizard is a Tower hero. Cyra starts with a spell book and the spell Haste.

Specialty

Cyra's specialty gives in addition to normal Haste speed bonuses

  • +3 to creatures on level 1–2
  • +2 to creatures on level 3–4
  • +1 to creatures on level 5–6, and
  • no additional bonus for creatures on level 7.

Discussion

As Haste is one of the most useful spells, starting with it along with the ability to boost low-level creatures (which tend to have lower speed) further, makes her a powerful starting hero.