Quicksand: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
(grammar)
No edit summary
Line 1: Line 1:
[[Image:Quicksand.jpg|frame|right]]
{{Earth spells}}{{spelltable|Earth Magic|8|Unlimited|2nd}}
{{spelltable|Earth Magic|8|Unlimited|2nd}}


Places spots of quicksand on the battle map. These are invisible to the enemy unless he has a unit that's fighting on its [[Native Terrain]]
Places spots of quicksand on the battle map. These are invisible to the enemy unless he has a unit that's fighting on its [[Native Terrain]]

Revision as of 08:38, 1 February 2014

School of Earth Magic
Symbol for School of Earth Magic
Level 1
 Magic Arrow *
 Shield
 Slow
 Stone Skin
 View Earth
Level 2
 Death Ripple
 Quicksand
 Visions *
Level 3
 Animate Dead
 Anti-Magic
 Earthquake
 Force Field
 Protection from Earth
Level 4
 Meteor Shower
 Resurrection
 Sorrow
 Town Portal
Level 5
 Implosion
 Summon Earth Elemental
School of Air Magic
School of Fire Magic
School of Water Magic

Template:Spelltable

Places spots of quicksand on the battle map. These are invisible to the enemy unless he has a unit that's fighting on its Native Terrain Template:Skills

Comments

Even though many see Quicksand as a useless spell it does have some charm, especially during a siege. With Expert Earth Magic it can cause a walking unit to become stranded and say, not be able to advance a broken drawbridge. It can also be entertaining to play Quicksand and Land Mine with your enemy when you have the Shackles of War equipped for a final battle.