Lighthouse: Difference between revisions

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{{Castle buildings}}
{{Castle buildings}}
{{Object|Lighhouse}}


'''Building cost:''' 2000 {{G}} 10 {{O}}.<br>'''Buildings required:''' [[Shipyard]].<br>
'''Building cost:''' 2000 {{G}} 10 {{O}}.<br>'''Buildings required:''' [[Shipyard]].<br>

Revision as of 23:38, 10 July 2018

Castle buildings
Halls
Village Hall
Town Hall
City Hall
Capitol
Fortifications
Fort
Citadel
Castle
Common
Blacksmith
Mage Guild
Marketplace
Resource Silo
Tavern
Specific
Brotherhood of the Sword
Griffin Bastion
Lighthouse
Shipyard
Stables
Colossus
Dwellings
Guardhouse
Archers' Tower
Griffin Tower
Barracks
Monastery
Training Grounds
Portal of Glory
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory

Building cost: 2000 Gold 10 Ore.
Buildings required: Shipyard.

Lighthouse is a Castle specific building which is increasing movement points by +500 when heroes move on water tile with a boat. The bonus is cumulative meaning that owning two Lighthouse increases all heroes' movement points by +1000 on water. The bonus is calculated after a possible bonus from Navigation skill. In other words, Navigation only affects the base movement on water.

Lighthouse can only be build in cities with access to water, meaning that adjacent to the garrison tile must be at least one tile of water.

Bug: a Lighthouse built in a Castle gives water movement bonus to all players: an owner, allies and enemies (fixed in Horn of the Abyss). [[file:{{{1}}}.gif|{{{1}}}|link={{{1}}}]]

Lighthouse as an Adventure map object

Lighthouses on Adventure Map have the same effect (except there is no "movement points for everyone" bug).

They can be located on dry land or directly on water. Lighthouses found on Adventure Map counts as Mines if the special victory is "flag all mines".

See also