Solmyr: Difference between revisions

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== Tactics and info ==
Solmyr is a very potent hero depending on the size of the map. He has access to [[Chain Lightning]], a level 4 spell, which speeds up early exploration and eases mid game fights. Especially in small and medium size maps this can give the needed advantage to achieve victory. At higher levels, his Chain Lightning may become as powerful as [[Implosion]] in terms of pure damage output over the first two targets. However, in large and extra large maps, one of his starting skills, [[Sorcery]], is somewhat of an useless skill, because creature stacks can do much more damage and therefore there are better skills to have than Sorcery.


{{hero 'see also'}}
{{hero 'see also'}}

Revision as of 22:47, 1 April 2020

Tower
Alchemists
PiquedramPiquedram Piquedram
ThaneThane Thane
JosephineJosephine Josephine
NeelaNeela Neela
TorosarTorosar Torosar
FafnerFafner Fafner
RissaRissa Rissa
IonaIona Iona
Wizards
AstralAstral Astral
HalonHalon Halon
SerenaSerena Serena
DaremythDaremyth Daremyth
TheodorusTheodorus Theodorus
SolmyrSolmyr Solmyr
AineAine Aine
CyraCyra Cyra
DraconDracon Dracon Armageddon's Blade Map Editor
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Solmyr the Wizard
Basic information:
SolmyrSolmyr Class: Wizard
Gender: Male
Race: Genie
Solmyr was trapped in a genie bottle for over a millenium, and was so grateful to the human who finally released him that he swore to serve the man for the rest of his life. As fate would have it, that man is Gavin Magnus, the immortal ruler of the Bracada Highlands.
Specialty: Chain Lightning
Specialty Chain LightningSpecialty Chain Lightning Casts chain lightning with increased effect, based on hero level compared to the level of the target unit.
Starting Level:
  Level  
Starting primary skills:
Attack 0 Defense 0 Spell Power 2 Knowledge 3
Starting secondary skills:
Wisdom Basic Wisdom
Sorcery Basic Sorcery
[[File:{{{skill_3}}} _small.png link=]] {{{skill_3}}} [[]]
[[File:{{{skill_4}}} _small.png link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} _small.png link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} _small.png link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Starting troops:
Gremlin Gremlin 30–40 Always
Stone Gargoyle Stone Gargoyle 3–5 88%
Stone Golem Stone Golem 2–3 25%
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting troops Horn of the Abyss:
Gremlin Gremlin 30–40 Always
Stone Gargoyle Stone Gargoyle 5-7 Always
Stone Golem Stone Golem 4-5 Always
Starting spell:
Chain Lightning Chain Lightning
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
1500 1560 1500

Solmyr the Wizard is a Tower hero. Solmyr starts with a spell book and the spell Chain Lightning.

Tactics and info

Solmyr is a very potent hero depending on the size of the map. He has access to Chain Lightning, a level 4 spell, which speeds up early exploration and eases mid game fights. Especially in small and medium size maps this can give the needed advantage to achieve victory. At higher levels, his Chain Lightning may become as powerful as Implosion in terms of pure damage output over the first two targets. However, in large and extra large maps, one of his starting skills, Sorcery, is somewhat of an useless skill, because creature stacks can do much more damage and therefore there are better skills to have than Sorcery.

See also: