Halls: Difference between revisions
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Unlike the [[Fortifications|fortification]] level, the hall level in the rightclick town window is visible just for allies. | Unlike the [[Fortifications|fortification]] level, the hall level in the rightclick town window is visible just for allies. | ||
{| class="wikitable" style="color:darkgoldenrod;" | |||
|- style="font-weight:bold; background-color:#182a5b; vertical-align:bottom;" | |||
! Town | |||
! Capitol | |||
|- | |||
|- | |||
| {{town|Castle|noname=}} | |||
| [[File:Castle Capitol.gif]] | |||
|- | |||
| {{town|Rampart|noname=}} | |||
| [[File:Rampart Capitol.gif]] | |||
|- | |||
| {{town|Tower|noname=}} | |||
| [[File:Tower Capitol.gif]] | |||
|- | |||
| {{town|Inferno|noname=}} | |||
| [[File:Inferno Capitol.gif]] | |||
|- | |||
| {{town|Necropolis|noname=}} | |||
| [[File:Necropolis Capitol.gif]] | |||
|- | |||
| {{town|Dungeon|noname=}} | |||
| [[File:Dungeon Capitol.gif]] | |||
|- | |||
| {{town|Stronghold|noname=}} | |||
| [[File:Stronghold Capitol.gif]] | |||
|- | |||
| {{town|Fortress|noname=}} | |||
| [[File:Fortress Capitol.gif]] | |||
|- | |||
| {{town|Conflux|noname=}} | |||
| [[File:Conflux Capitol.gif]] | |||
|- | |||
| {{town|Cove|noname=}} | |||
| [[File:Cove Capitol.gif]] | |||
|} | |||
{{Resource generator navigational box}} | {{Resource generator navigational box}} | ||
[[Category: Buildings common to all towns]]{{keywords}} | [[Category: Buildings common to all towns]]{{keywords}} |
Revision as of 20:13, 21 November 2023
Buildings | |||||||||||
Halls | |||||||||||
Village Hall | |||||||||||
Town Hall | |||||||||||
City Hall | |||||||||||
Capitol | |||||||||||
Fortifications | |||||||||||
Fort | |||||||||||
Citadel | |||||||||||
Castle | |||||||||||
Common | |||||||||||
Blacksmith | |||||||||||
Mage Guild | |||||||||||
Marketplace | |||||||||||
Resource Silo | |||||||||||
Tavern | |||||||||||
Specific | |||||||||||
Artifact Merchants | |||||||||||
Shipyard | |||||||||||
Horde buildings | |||||||||||
Grail buildings | |||||||||||
Towns | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
|
Halls | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Structure | Cost | Requirements | Benefits | |||||||
Village Hall |
|
• N/A | Automatically a part of all towns; provides an income of 500 per day. | |||||||
Town Hall |
|
• Village Hall • Tavern |
Provides 1000 per day. | |||||||
City Hall |
|
• Town Hall • Blacksmith • Mage Guild • Marketplace |
Provides 2000 per day. | |||||||
Capitol |
|
• City Hall • Castle |
Provides 4000 per day. |
As described in the manual, the hall is the center of leadership, that provides the kingdom with income in the form of gold (). There are four types of halls available for every faction: Village Hall, Town Hall, City Hall and Capitol. Village Hall is present in every town and it produces 500 per day. Village Hall can be upgraded to Town Hall (1000 per day) and Town Hall can be upgraded to City Hall (2000 per day).
Additionally, every kingdom may upgrade one City Hall into Capitol (4000 per day income). If the enemy captures the town with the Capitol, it is downgraded into City Hall if the enemy already possesses a Capitol. This is the only occasion a building can be downgraded. It is possible to control more than one Capitol, if the map creator has set two or more towns of the same player to have a Capitol, or has created a town specific event for Capitol to be built in one or more of the towns. On the adventure map a town with a Capitol looks like a Fort with an additional flag on top of it (even if it was built via Map Editor and there are no fortifications).
Unlike the fortification level, the hall level in the rightclick town window is visible just for allies.
Town | Capitol |
---|---|