Elmore: Difference between revisions
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==Specialty== | ==Specialty== | ||
Unlike the most secondary skill specialties, Navigation does not increase the secondary skill bonus effects. It depends on the base amount of the hero's movement at sea (1500) and provides extra 75 movement points on water per level (5% of 1500). So HotA ''("5% per level bonus to movement points at sea")'' specialty description is not correct. | Unlike the most secondary skill specialties, Navigation does not increase the secondary skill bonus effects. It depends on the base amount of the hero's movement at sea (1500) and provides extra 75 movement points on water per level (5% of 1500). So HotA ''("5% per level bonus to movement points at sea")'' specialty description is not correct. | ||
{{user commentary| | |||
Elmore is the undisputed king of water maps. Starting with Advanced Navigation gives him a leg up over other Navigation specialists in the early game, and his specialty allows him to cross huge bodies of water in the single turn with just a few levels. This can let Cove players or anyone lucky enough to recruit him early make aggressive plays on island maps much faster than other players. | |||
As with all heroes that start with a single skill however, Elmore is at risk of being stuck with a weak skill early on, since you only have one level of leeway before you have to pick a new skill to learn. | |||
}}{{end of user commentary}} | |||
{{hero 'see also'}} | {{hero 'see also'}} |
Revision as of 04:42, 13 December 2023
Cove | |||||||||||
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Captains | |||||||||||
Corkes | |||||||||||
Jeremy | |||||||||||
Illor | |||||||||||
Elmore | |||||||||||
Derek | |||||||||||
Leena | |||||||||||
Anabel | |||||||||||
Cassiopeia | |||||||||||
Miriam | |||||||||||
Bidley | |||||||||||
Tark | |||||||||||
Navigators | |||||||||||
Casmetra | |||||||||||
Eovacius | |||||||||||
Spint | |||||||||||
Andal | |||||||||||
Manfred | |||||||||||
Zilare | |||||||||||
Astra | |||||||||||
Dargem | |||||||||||
Towns | |||||||||||
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Elmore the Captain | |||||||||||
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Basic information: | |||||||||||
Class: | Captain | ||||||||||
Gender: | Male | ||||||||||
Race: | Human | ||||||||||
Since young age Elmore has dreamt about becoming a great sailor. Spending years far from the shore, he has put a lot of effort to make his dream come true. Many pirate captains are famous for their skill of navigation, but Elmore is capable of true magic even onboard the poorest junk. | |||||||||||
Specialty: Navigation | |||||||||||
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Starting primary skills: | |||||||||||
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Starting secondary skill: | |||||||||||
Advanced Navigation | |||||||||||
Starting troops: | |||||||||||
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Starting movement points: | |||||||||||
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Elmore the Captain is a Cove hero.
Replaced by Derek the Captain on maps without water.
Specialty
Unlike the most secondary skill specialties, Navigation does not increase the secondary skill bonus effects. It depends on the base amount of the hero's movement at sea (1500) and provides extra 75 movement points on water per level (5% of 1500). So HotA ("5% per level bonus to movement points at sea") specialty description is not correct.
User commentary
[Show user commentary]
[Hide user commentary]
|
Elmore is the undisputed king of water maps. Starting with Advanced Navigation gives him a leg up over other Navigation specialists in the early game, and his specialty allows him to cross huge bodies of water in the single turn with just a few levels. This can let Cove players or anyone lucky enough to recruit him early make aggressive plays on island maps much faster than other players. As with all heroes that start with a single skill however, Elmore is at risk of being stuck with a weak skill early on, since you only have one level of leeway before you have to pick a new skill to learn. |
See also: