Corpse (combat): Difference between revisions
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{{About|This article refers to the namesake | {{About|This article refers to the namesake gmeplay term. For the adventure map object, see [[Corpse]].}} | ||
Corpse is a gameplay term that references to remains of dead creatures' stacks. They can be [[Resurrection|resurrected]] by | Corpse is a gameplay term that references to remains of dead creatures' stacks. They can be [[Resurrection|resurrected]] by {{Cn|Archangel}}s, {{Sn|Resurrection}} spell or via {{Sn|Sacrifice}} spell; converted into {{Cn|Demon}}s by {{Cn|Pit Lord}}s; reanimated by {{Sn|Animate Dead}} spell or [[Repair|repaired]] by {{Cn|Mechanic|noname=}}{{Cn|Engineer|name=Mechanics and Engineers}} {{withhota}}. Corpses disappear by {{Cn|Olgoi-Khorkhoi}}s [[Devour Corpses]] {{withhota}} ability, {{Sn|Sacrifice}} spell if they are sacrificed, and the {{An|Ring of Oblivion}} {{withhota}} also automatically removes any corpse from the battlefield. | ||
[[Category: Terms]] | [[Category: Terms]] |
Revision as of 09:41, 27 January 2024
This article refers to the namesake gmeplay term. For the adventure map object, see Corpse.
Corpse is a gameplay term that references to remains of dead creatures' stacks. They can be resurrected by Archangels, Resurrection spell or via Sacrifice spell; converted into Demons by Pit Lords; reanimated by Animate Dead spell or repaired by Mechanics and Engineers . Corpses disappear by Olgoi-Khorkhois Devour Corpses ability, Sacrifice spell if they are sacrificed, and the Ring of Oblivion also automatically removes any corpse from the battlefield.