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| In addition to the regular bonuses from combined artifacts, the Elixir of Life increases basic [[health]] of all living creatures by 25% (rounded down) and gives them a [[Regenerating|regeneration]] ability similar to that of [[Troll]]s or [[Wraith]]s (regenerate maximum 50 points of health). Neither of these abilities applies to [[Undead]] or [[non-living|non-living (unliving)]] units, they only get +4 [[HP]] bonus from components. | | In addition to the regular bonuses from combined artifacts, the Elixir of Life increases basic [[health]] of all living creatures by 25% (rounded down) and gives them a [[Regenerating|regeneration]] ability similar to that of [[Troll]]s or [[Wraith]]s (regenerate maximum 50 points of health). Neither of these abilities applies to [[Undead]] or [[non-living|non-living (unliving)]] units, they only get +4 [[HP]] bonus from components. |
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| The 25% health bonus is calculated using a creature's base health before other bonuses are added, so [[Imp]] will get 4 + 1 + 4 health, not 4 + 4 + 2. | | The 25% health bonus is calculated using a creature's base health before other bonuses are added, so [[Imp]] will get 4 + 1 + 4 health, not 4 + 4 + 2. Creatures with a base health value of less than four ([[Peasant]]s, [[Pixie and Sprite|Pixies and Sprites]]) do not benefit from the 25% health bonus since it is rounded down. |
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| {{Artifact 'see also'}} | | {{Artifact 'see also'}} |