Cyra: Difference between revisions

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{{user commentary|
{{user commentary|
This specialty is especially useful in early game. With Expert [[Haste]], Cyra's [[Gremlin and Master Gremlin|Master Gremlin]]s will be faster than any creature below level 7 (and be tied with the [[Serpent Fly and Dragon Fly|Dragon Fly]] and the [[Efreeti and Efreet Sultan|Efreet Sultan]]). This means at least two shots without distance penalty which can reduce losses significantly. Haste also make slow and defensive units like stone golem better in attacking and controling the more important hexes on the battlefield.
This specialty is especially useful in early game. With Expert [[Haste]], Cyra's {{hv|Gremlin and Master Gremlin|GremlinMasterGremlin|text=Master Gremlins}} will be faster than any creature below level 7 (and be tied with the {{hv|Serpent Fly and Dragon Fly|SerpentFlyDragonFly|text=Dragon Fly}} and the {{hv|Efreeti and Efreet Sultan|EfreetiEfreetSultan|text=Efreet Sultan}}). This means at least two shots without distance penalty which can reduce losses significantly. Haste also make slow and defensive units like stone golem better in attacking and controling the more important hexes on the battlefield.


As [[Haste]] is one of the most useful spells, starting with it along with the ability to boost low-level creatures (which tend to have lower speed) further, makes her a powerful starting hero.
As [[Haste]] is one of the most useful spells, starting with it along with the ability to boost low-level creatures (which tend to have lower speed) further, makes her a powerful starting hero.
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[[Category: Wizards]]
[[Category: Wizards]]
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{{Creatures/Efreeti and Efreet Sultan|popupid=EfreetiEfreetSultan}}{{Creatures/Gremlin and Master Gremlin|popupid=GremlinMasterGremlin}}{{Creatures/Serpent Fly and Dragon Fly|popupid=SerpentFlyDragonFly}}

Revision as of 11:27, 21 August 2025

Cyra the Wizard
CyraCyraCyraCyra
Female
0
0
2
3
Cyra originally sought to learn magic so that she could cast spells on men to make them love her. She gave up that dream, however, when she discovered that she had real mystical talents that could be put to better use.
Casts Haste with effect increased by 3 for level 1–4 creatures, by 2 for level 5–6 creatures, and by 1 for level 7 creatures. Horn of the AbyssCasts Haste with effect increased by 3 for level 1–2 creatures, by 2 for level 3–4 creatures, and by 1 for level 5–6 creatures. Shadow of Death
Basic
Basic
30–40 Gremlin (100%)
5–73–5 Stone Gargoyle (100%) Horn of the Abyss(88%) Shadow of Death
4–52–3 Stone Golem (100%) Horn of the Abyss(25%) Shadow of Death
Haste
1500 Horn of the Abyss1500–1560 Shadow of Death

Story

Cyra does not appear in the story text of any campaign levels.

Heroes of Might and Magic IV

Cyra survived The Reckoning and appeared as a Mage on Axeoth.

[[File: Hero {{{image2}}} (Heroes IV).png]] "Cyra originally learned magic to cast a spell on the man she loved, but he turned out to be different from what she expected. She has abandoned silly practices such as concocting love potions, and now seriously pursues her art. Unfortunately, Cyra still has not found someone to love." — Biography

Appearances

(none)

User Commentary

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This specialty is especially useful in early game. With Expert Haste, Cyra's Master Gremlins will be faster than any creature below level 7 (and be tied with the Dragon Fly and the Efreet Sultan). This means at least two shots without distance penalty which can reduce losses significantly. Haste also make slow and defensive units like stone golem better in attacking and controling the more important hexes on the battlefield.

As Haste is one of the most useful spells, starting with it along with the ability to boost low-level creatures (which tend to have lower speed) further, makes her a powerful starting hero.


See Also:

Efreeti
16
12
16–24
90
9
Move
Flying
Size
1
Growth
2
1670
1413
Cost

900

Efreet Sultan
16
14
16–24
90
13
Move
Flying
Size
1
Growth
2
2343 Horn of the Abyss1848 Shadow of Death
1802 Horn of the Abyss1584 Shadow of Death
Cost

1100

Gremlin
3
3
1–2
4
4
Move
Ground
Size
1
Growth
16
44
55
Cost

30

Master Gremlin
4
4
Shots
8
1–2
4
5
Move
Ground
Size
1
Growth
16
66
55
Cost

40

Shoots.
Serpent Fly
7
9
2–5
20
9
Move
Flying
Size
1
Growth
8
268
215
Cost

220

Dispels beneficial spells after attack.
Dragon Fly
8
10
2–5
20
13
Move
Flying
Size
1
Growth
8
312
250
Cost

240

Dispels beneficial spells after attack. Weakens enemies.