Demoniac: Difference between revisions

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Revision as of 07:29, 9 April 2014

Hero classes
Castle
 Knight
 Cleric
Rampart
 Ranger
 Druid
Tower
 Alchemist
 Wizard
Inferno
 Demoniac
 Heretic
Necropolis
 Death Knight
 Necromancer
Dungeon
 Overlord
 Warlock
Stronghold
 Barbarian
 Battle Mage
Fortress
 Beastmaster
 Witch
Conflux
 Planeswalker
 Elementalist
Cove Horn of the Abyss
 Captain
 Navigator
Factory Horn of the Abyss
 Mercenary
 Artificer
Demoniac
Male Demoniac
 Skills 1 2–9 >10
 Attack:    B1%  C1%
 Defense:  88  88%  88%
 Power:  88  88%  99%
 Knowledge:  A4  B4%  C4%
Chances of secondary skills
Combat Magic Adventure
 Archery  6
 Armorer  7
 Artillery  5
 Ballistics  7
 First Aid  2
 Leadership  3
 Luck  2
 Offense  8
 Resistance  6
 Tactics  6
 Interference Horn of the Abyss  
 Intelligence  2
 Mysticism  2
 Scholar  2
 Sorcery  3
 Wisdom  4
 Air Magic  2
 Earth Magic  3
 Fire Magic  4
 Water Magic  1
 Diplomacy  4
 Eagle Eye  3
 Estates  3
 Learning  4
 Logistics  10
 Navigation  4
 Necromancy  0
 Pathfinding  4
 Scouting  5

File:DemoniacHeroBattleMode.pngDemoniacs are the Might heroes of the Inferno Town.

Demoniacs are people (often ex-Heretics) who have been completely possessed by one or more demons. Though they have a natural predisposition to gaining magical power, Demoniacs also acquire balancing military skills as well.


All Demoniacs start with the following Primary Skills:

They have the following chances of getting +1 in a certain primary skill for each level up:

Primary skill chances for Demoniacs
Attack Defense Spell Power Knowledge
On levels 2-9 35% 35% 15% 15%
On levels 10+ 20% 20% 30% 30%