Wisdom: Difference between revisions
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*[[Uland]] the [[Druid]] starts with advanced wisdom. | *[[Uland]] the [[Druid]] starts with advanced wisdom. | ||
== | == Discussion == | ||
Wisdom is nearly compulsory to every hero regardless of the faction, hero class or map size. It may be unnecessary in simple layout small or medium sized maps, where the game advances quickly and straightforward. In other words, the game never progress far enough for spells above level 3 to be required. Another exception would be, that [[Orb of Inhibition]] or [[Recanter's Cloak]] is found early in the game. However, at large and extra large maps wisdom is vital for all heroes. | |||
[[Category: Secondary skills]] | [[Category: Secondary skills]] | ||
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Revision as of 12:16, 7 September 2015
Wisdom | ||
Basic Wisdom: allows your hero to learn third level spells. | ||
Advanced Wisdom: allows your hero to learn fourth level spells. | ||
Expert Wisdom: allows your hero to learn fifth level spells. |
Wisdom is one of the secondary skills. It allows a hero to learn spells of level 3 and higher depending on the level of the skill. At basic level wisdom allows the hero to learn level three spells, at advanced level it allows hero to learn fourth level spells and expert wisdom enables hero to learn fifth level spells.
It is possible to edit heroes through map editor to posses level three spells or higher without having the wisdom skill. In other words, wisdom is only required to learn spells not cast them. At default there are several heroes who start with a higher level spell than their wisdom allows them to learn. These heroes are:
- Aislinn - Meteor Shower
- Alamar - Resurrection
- Coronius - Slayer
- Deemer - Meteor Shower
- Loynis - Prayer
- Solmyr - Chain Lightning
Heroes with Wisdom as a starting skill
All magic heroes start with basic wisdom except necromancers and the following exceptions:
- Adelaide the Cleric starts with advanced wisdom.
- Aislinn the Necromancer starts with basic wisdom.
- Astral the Wizard starts with advanced wisdom.
- Dracon the Wizard starts with advanced wisdom.
- Jeddite the Warlock starts with advanced wisdom.
- Mirlanda the Witch starts with advanced wisdom.
- Rashka the Demoniac starts with basic wisdom.
- Uland the Druid starts with advanced wisdom.
Discussion
Wisdom is nearly compulsory to every hero regardless of the faction, hero class or map size. It may be unnecessary in simple layout small or medium sized maps, where the game advances quickly and straightforward. In other words, the game never progress far enough for spells above level 3 to be required. Another exception would be, that Orb of Inhibition or Recanter's Cloak is found early in the game. However, at large and extra large maps wisdom is vital for all heroes.