Alamar: Difference between revisions
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added starting army numbers for hota |
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| Line 12: | Line 12: | ||
| troop_2 = Harpy | | troop_2 = Harpy | ||
| troop_3 = Beholder | | troop_3 = Beholder | ||
| nmb_1 = 30–40 | | nmb_1 = 30–40 ({{withhota}} 20-30) | ||
| nmb_2 = 4–6 | | nmb_2 = 4–6 ({{withhota}} 6-8) | ||
| nmb_3 = 3–4 | | nmb_3 = 3–4 | ||
| spell = Resurrection | | spell = Resurrection | ||
Revision as of 21:31, 21 May 2018
| Dungeon | ||||||||||||
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| Overlords | ||||||||||||
| Warlocks | ||||||||||||
| Towns | ||||||||||||
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| Alamar the Warlock | |||||||||||
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| Basic Information: | |||||||||||
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Class: | Warlock | |||||||||
| Gender: | Male | ||||||||||
| Race: | Human | ||||||||||
| Alamar served Archibald Ironfist during the Succession Wars, and was barely able to escape Enroth following Archibald's defeat. He has since taken up residence in Nighon where he secretly serves the Dungeon Overlords. | |||||||||||
| Specialty: Resurrection | |||||||||||
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| Primary Skills: | |||||||||||
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| Secondary Skills: | |||||||||||
| Troops: | |||||||||||
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| Spell: | |||||||||||
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Resurrection | ||||||||||
| Starting Movement Points: | |||||||||||

