Elleshar: Difference between revisions

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{{user commentary|
Though [[Kyrre]] may usually be the optimal pick for a [[Rampart town]] hero, Elleshar is another prime champion for this town. Intelligence is a skill that scales very well, and plays a critical role for spellcasters through all stages of the game. The ability to keep your distance from the main town for longer without a visit to the [[mage guild]] for mana or even withstand a late game showdown with another main hero by outlasting their mana supply (not at all an uncommon scenario) cannot be overstated.
}}{{end of user commentary}}


{{hero 'see also'}}
{{hero 'see also'}}

Revision as of 12:58, 18 May 2021

Rampart
Rangers
MephalaMephala Mephala
UfretinUfretin Ufretin
JenovaJenova Jenova
RylandRyland Ryland
ThorgrimThorgrim Thorgrim
GiselleGiselle Giselle Horn of the Abyss
IvorIvor Ivor
ClancyClancy Clancy
KyrreKyrre Kyrre
GeluGelu Gelu Armageddon's Blade Map Editor
Druids
CoroniusCoronius Coronius
UlandUland Uland
EllesharElleshar Elleshar
GemGem Gem
MalcomMalcom Malcom
MelodiaMelodia Melodia
AlagarAlagar Alagar
AerisAeris Aeris
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Elleshar the Druid
Basic information:
EllesharElleshar Class: Druid
Gender: Male
Race: Elf
Elleshar is perhaps the brightest student of magic ever seen in AvLee. If he maintains his abilities over the next several decades, he will likely be the youngest Druid ever to be accepted into the Circle of Elders.
Specialty: Intelligence
Specialty IntelligenceSpecialty Intelligence Receives a 5% per level bonus to Intelligence skill percentage.
Starting Level:
  Level  
Starting primary skills:
Attack 0 Defense 2 Spell Power 1 Knowledge 2
Starting secondary skills:
Wisdom Basic Wisdom
Intelligence Basic Intelligence
[[File:{{{skill_3}}} _small.png link=]] {{{skill_3}}} [[]]
[[File:{{{skill_4}}} _small.png link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} _small.png link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} _small.png link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Starting troops:
Centaur Centaur 12–24 Always
Dwarf Dwarf 3–5 88%
Wood Elf Wood Elf 3–6 25%
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting troops Horn of the Abyss:
Centaur Centaur 12–24 Always
Dwarf Dwarf 3–5 Always
Wood Elf Wood Elf 2-4 Always
Starting spell:
Curse Curse
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
1500 1700 1500

Elleshar the Druid is a Rampart hero. Elleshar starts with a spell book and the spell Curse.

User commentary

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Some may find the information in this section subjective or irrelevant.

Though Kyrre may usually be the optimal pick for a Rampart town hero, Elleshar is another prime champion for this town. Intelligence is a skill that scales very well, and plays a critical role for spellcasters through all stages of the game. The ability to keep your distance from the main town for longer without a visit to the mage guild for mana or even withstand a late game showdown with another main hero by outlasting their mana supply (not at all an uncommon scenario) cannot be overstated.


See also: