Air Elemental and Storm Elemental: Difference between revisions

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* +100% to basic damage to [[Earth Elemental|Earth and Magma Elementals]].
* +100% to basic damage to [[Earth Elemental|Earth and Magma Elementals]].
* Storm Elementals: Can cast [[Protection from Air]] three times per battle. The spell is cast on a single target at an Advanced [[Air Magic]] level.
* Storm Elementals: Can cast [[Protection from Air]] three times per battle. The spell is cast on a single target at an Advanced [[Air Magic]] level.
Although Storm Elementals' informative text states that they suffer no [[melee penalty]], it is not true. In HotA this text has been removed.
Although Storm Elementals' informative text states that they suffer no [[melee penalty]], it is not true. In [[HotA]], this text has been removed.


== {{roe}} ==
== {{roe}} ==
In {{roe}}{{-}}{{withroe}} Air Elementals are level 4 [[Neutral creature]]s. They are recruited from [[Elemental Conflux]] or [[Air Elemental Conflux]].
In {{roe}}{{-}}{{withroe}}, Air Elementals are level 4 [[Neutral creature]]s. They are recruited from [[Elemental Conflux]] or [[Air Elemental Conflux]].


== {{hota}} ==
== {{hota}} ==

Revision as of 00:55, 10 October 2022

Conflux creatures
Level 1
Pixie Pixie
Sprite Sprite
Level 2
Air Elemental Air Elemental
Storm Elemental Storm Elemental
Level 3
Water Elemental Water Elemental
Ice Elemental Ice Elemental
Level 4
Fire Elemental Fire Elemental
Energy Elemental Energy Elemental
Level 5
Earth Elemental Earth Elemental
Magma Elemental Magma Elemental
Level 6
Psychic Elemental Psychic Elemental
Magic Elemental Magic Elemental
Level 7
Firebird Firebird
Phoenix Phoenix
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Air Elemental
 Cost per troop 

250

Attack 9
Defense 9
Damage 2–8
Health 25
Speed 7
Movement Ground
Size 1
Growth 6
AI Value 356
 Special abilities:
Non-living
Immune to Meteor Shower
Vulnerable to Lightning Bolt, Chain Lightning and Armageddon
Storm Elemental
 Cost per troop 

275

Attack 9
Defense 9
Damage 2–8
Health 25
Speed 8
Movement Ground
Size 1
Shots 24
Growth 6
AI Value 486
 Special abilities:
Non-living
Immune to Meteor Shower
Vulnerable to Lightning Bolt, Chain Lightning and Armageddon
Spellcaster (Protection from Air)
Ranged attack
Portraits
Air Elemental Conflux  Elemental ConfluxAltar of Air

Air and Storm Elementals are level 2 creatures of Conflux town. They are recruited from the Altar of Air, or (unupgraded) from an Elemental Conflux. Air Elementals can also be summoned with the Summon Air Elemental spell.

"Air Elementals are powered by the same forces as Air Magic. They are immune to Mind and Meteor Shower spells. They take double damage from Firestorm, Lightning Bolt and Chain Lightning spells. Storm Elementals wield lightning as their primary attack. They also have the additional ability to cast the spell Protection from Air." AB manual

Special abilities

Although Storm Elementals' informative text states that they suffer no melee penalty, it is not true. In HotA, this text has been removed.

Restoration of Erathia

In Restoration of Erathia Restoration of Erathia, Air Elementals are level 4 Neutral creatures. They are recruited from Elemental Conflux or Air Elemental Conflux.

Horn of the Abyss

  • The in-game description for both of them was corrected and updated.

User commentary

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Some may find the information in this section subjective or irrelevant.

Air and Storm Elementals have the widest damage range in the game. This makes them awesome with Bless, but useless with Curse.


Air and Storm Elementals are the only 2nd level units without a hero specializing in them.


In order to combat Storm Elementals' vulnerability to Lightning Bolt, put 1 Storm Elemental out of your shooting stack (if you have space) and use that one to cast Protection from Air to the stronger stack.


They are creatures summoned from the Elemental Plane of Air.


See also:

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