Peasant

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Neutral creatures
Level 1
Peasant Peasant
Halfling Halfling
Level 2
Rogue Rogue
Boar Boar
Leprechaun Leprechaun Horn of the Abyss
Level 3
Nomad Nomad
Mummy Mummy
Level 4
Sharpshooter Sharpshooter
Satyr Satyr Horn of the Abyss
Steel Golem Steel Golem Horn of the Abyss
Level 5
Troll Troll
Gold Golem Gold Golem
Fangarm Fangarm Horn of the Abyss
Level 6
Diamond Golem Diamond Golem
Enchanter Enchanter
Level 7
Faerie Dragon Faerie Dragon
Rust Dragon Rust Dragon
Crystal Dragon Crystal Dragon
Azure Dragon Azure Dragon
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Peasant
 Cost per troop 

10

Attack 1
Defense 1
Damage 1
Health 1
Speed 3
Movement Ground
Size 1
Growth 25
AI Value 15
Portraits
[[File:{{{U_name}}} portrait.png]] [[File:{{{U_name}}} portrait (HotA).png]]
Shadow of Death [[File:Mini Portrait {{{U_name}}}.png]]  Horn of the Abyss
Hovel  

Peasant is a level 1 neutral creature recruited from the Hovel found only in the Adventure Map.

"To know a peasant is to dread knowing a peasant. It seems the only hero eager to fight a peasant or have a peasant in their army ranks is the Necromancer." AB manual

Tactics and Info

Toughness

The peasant has the lowest health and defense in the game, being a value of 1. They are good at soaking retaliations, but with such a low speed, they can hardly reach the enemy. However, there's an even better alternative...

Offense

With a fixed damage of 1 and an attack stat of 1, peasants aren't affected by either Curse or Bless, unless Bless is cast by Adela, specialist in this spell, increasing their damage output based on the levels of peasant and Adela's. Usually, when they attack, in spite of their fixed damage and due to their low attack, they deal less damage than there are units in the stack.

Efficiency and cost

If recruited on the adventure map, the peasant joins the army for free. However, if recruited from a Refugee Camp or a Portal of Summoning built in a Dungeon town, they cost 10 gold Gold per unit, the lowest price in the game.

However, for a weekly growth of 25 and a total cost of 250 gold Gold of full population per week, they are still not efficient at all, due to their low stats.

Tactics

A good tactic is to not recruit them. An even better one, if you're playing with a Necropolis army and hero, is to bring them to town and transform them into skeletons in the Skeleton Transformer (in Horn of the Abyss, they can also be brought to a Skeleton Transformer found on the adventure map if it's present), which has multiplied stats compared to the peasant.

Against peasants, you can usually just kill them with the shooters, because they're that slow. Or even with melee attackers, if you're sure one or some of your troops won't die, which can happen if there are hundreds of peasants in a stack. Such numbers are a common thing for them and a pleasure for the Necropolis heroes.

Skill bonuses

The peasant benefits from few skills, among which Tactics so they can reach the enemy. However, they greatly benefit from Necromancy skill, at least when they are a neutral enemy.

Semantics

In the Heroes of Might and Magic 3 community, the peasant has become the symbol of the weakest unit in the game, and also a good source of skeletons and memes, based on transforming the peasants into skeletons and also on their weakness.

Others

Peasants have the lowest AI Value in the game at 15.

Appearance

Peasants were added in Armageddon's Blade so there are no Peasants or Hovels in Restoration of Erathia.

Trivia

In the former Heroes of Might and Magic games, the peasant was the first tier unit for the Castle equivalent faction, Farm in the first game and Knight in the second. They were both just as weak as the peasant found in Heroes of Might and Magic III, though, all stats having a value of 1.

See also: