Necromancer

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Revision as of 11:49, 9 January 2018 by Imahero (talk | contribs) (Undo revision 29093 by Kapteeni Ruoska (talk))
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Hero classes
Castle
 Knight
 Cleric
Rampart
 Ranger
 Druid
Tower
 Alchemist
 Wizard
Inferno
 Demoniac
 Heretic
Necropolis
 Death Knight
 Necromancer
Dungeon
 Overlord
 Warlock
Stronghold
 Barbarian
 Battle Mage
Fortress
 Beastmaster
 Witch
Conflux
 Planeswalker
 Elementalist
Cove Horn of the Abyss
 Captain
 Navigator
Factory Horn of the Abyss
 Mercenary
 Artificer
Necromancer
Female Necromancer
 Skills 1 2–9 >10
 Attack:  1  15%  25%
 Defense:  0  15%  25%
 Power:  2  35%  25%
 Knowledge:  2  35%  25%
Chances of secondary skills
Combat Magic Adventure
 Archery  2
 Armorer  2
 Artillery  3
 Ballistics  5
 First Aid  0
 Leadership  0
 Luck  1
 Offense  3
 Resistance  1
 Tactics  2
 Interference Horn of the Abyss  
 Intelligence  6
 Mysticism  6
 Scholar  6
 Sorcery  6
 Wisdom  8
 Air Magic  3
 Earth Magic  8
 Fire Magic  2
 Water Magic  3
 Diplomacy  4
 Eagle Eye  7
 Estates  3
 Learning  4
 Logistics  4
 Navigation  5
 Necromancy  10
 Pathfinding  6
 Scouting  2

Necromancers are the Magic heroes of the Necropolis Town. They are magic users seduced by the easy powers of death magic. The price of their art is its practice slowly drains from its wielders – eventually transforming them into liches.

Necromancers cannot learn Leadership or First Aid, which means that they can only acquire them from Witch Hut, Scholar, Seer's Hut or Event. All Necromancers start with the secondary skill Necromancy.

Necromancers

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