Adela
Castle | |||||||||||
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Knights | |||||||||||
Orrin | |||||||||||
Valeska | |||||||||||
Edric | |||||||||||
Sylvia | |||||||||||
Beatrice | |||||||||||
Lord Haart | |||||||||||
Sorsha | |||||||||||
Christian | |||||||||||
Tyris | |||||||||||
Catherine | |||||||||||
Roland | |||||||||||
Sir Mullich Sir Mullich | |||||||||||
Clerics | |||||||||||
Adela | |||||||||||
Cuthbert | |||||||||||
Adelaide | |||||||||||
Ingham | |||||||||||
Sanya | |||||||||||
Loynis | |||||||||||
Caitlin | |||||||||||
Rion | |||||||||||
Towns | |||||||||||
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Adela the Cleric | |||||||||||
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Basic information: | |||||||||||
Class: | Cleric | ||||||||||
Gender: | Female | ||||||||||
Race: | Human | ||||||||||
Adela originally contributed her skills only prior to battles. If she could not convince her commander to avoid a fight, she would at least prepare a blessing for the troops as they entered combat. She was given command of the Whitestone garrison. | |||||||||||
Specialty: Bless | |||||||||||
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Starting primary skills: | |||||||||||
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Starting secondary skills: | |||||||||||
Basic Wisdom | |||||||||||
Basic Diplomacy | |||||||||||
Starting troops: | |||||||||||
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Starting troops : | |||||||||||
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Starting spell: | |||||||||||
Bless | |||||||||||
Starting movement points: | |||||||||||
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Starting movement points: | |||||||||||
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Adela the Cleric is a Castle hero. Adela starts with a spell book and the spell Bless.
Her specialization increases the damage of a creature under bless for 3% per each Adela's level in ratio with creature level by following formulas:
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If Attack of blessed creature is more than Defense of attacked creature for Advanced/Expert School of Water Magic:
final_damage = (max_creature_damage + 1) * (1 + (Attack - Defense) * 0.05 + Adela_lvl / creature_lvl * 0.03)
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If Attack of blessed creature is less than Defense of attacked creature for Advanced/Expert School of Water Magic:
final_damage = (max_creature_damage + 1) * (1 + (Attack - Defense) * 0.025) + (1 + Adela_lvl / creature_lvl * 0.03)
Subtract the unit from the first parentheses for each of the formulas for None / Basic School of Water Magic.