Vidomina (Master): Difference between revisions
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{{ | {{Tower heroes (minor)}} | ||
{{Hero | |||
| town = Necropolis | | town = Necropolis | ||
| name = Vidomina | | name = Vidomina | ||
| picture = Daremyth | |||
| class = Wizard | | class = Wizard | ||
| gender = Female | | gender = Female | ||
| race = Human | | race = Human | ||
| biography = Vidomina should have been dead a long time ago. Her " | | biography = Vidomina should have been dead a long time ago. Her "go anywhere, do anything" attitude has put her into situations that she should have never survived. Her biggest secret is she yearns to become a true [[Necromancer]]. | ||
| specialty = Fortune | | specialty = Fortune | ||
| s_text = Casts [[Fortune]] which always adds +3 to [[Luck]]. | | s_text = Casts [[Fortune]] which always adds +3 to [[Luck]]. | ||
Line 26: | Line 28: | ||
}} | }} | ||
[[Vidomina]] the Wizard is a campaign exclusive hero and is not playable in custom made maps. She is base on {{Hn|Daremyth|0=}} and has different primary stats and a slightly modified biography. Her starting primary skills are [[Primary skill|Attack]] 0, [[Primary skill|Defense]] 0, [[Primary skill|Spell Power]] 1 and [[Primary skill|Knowledge]] 1 (instead of Attack 0, Defense 0, Spell Power 2 and Knowledge 3), and her starting amount of [[Spell Point|spell points]] is 12/12. | |||
== Story == | |||
[[Vidomina (Master)]] is a wizard in the process of becoming {{Hn|Vidomina|Necromancer}}. | |||
== Trivia == | |||
In "[[Master]]" in the [[Shadow of Death]] campaign "[[Rise of the Necromancer]]", [[Vidomina]] is presented as a [[Wizard]] (despite [[Vidomina|her]] being referred to as an [[Alchemist]]). She is also a human, even though her portrait shows a genie. | |||
== See also == | == See also == | ||
*[[Vidomina|Vidomina the Necromancer]] | *[[Vidomina|Vidomina the Necromancer]] | ||
[[Category:Campaign]] | [[Category:Campaign]] |
Revision as of 01:55, 13 March 2024
Tower heroes (minor) | |||||||||||
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Alchemists | |||||||||||
Ilmarin | |||||||||||
Wizards | |||||||||||
Vidomina | |||||||||||
Kurl | |||||||||||
Lyadra | |||||||||||
Mallerio | |||||||||||
Balindar | |||||||||||
Towns | |||||||||||
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Vidomina the Wizard | |||||||||||
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Basic information: | |||||||||||
Class: | Wizard | ||||||||||
Gender: | Female | ||||||||||
Race: | Human | ||||||||||
Vidomina should have been dead a long time ago. Her "go anywhere, do anything" attitude has put her into situations that she should have never survived. Her biggest secret is she yearns to become a true Necromancer. | |||||||||||
Specialty: Fortune | |||||||||||
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Starting primary skills: | |||||||||||
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Basic Wisdom | |||||||||||
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Starting spell: | |||||||||||
Fortune | |||||||||||
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Vidomina the Wizard is a Necropolis hero. Vidomina starts with a spell book and the spell Fortune.
Vidomina the Wizard is a campaign exclusive hero and is not playable in custom made maps. She is base on Daremyth and has different primary stats and a slightly modified biography. Her starting primary skills are Attack 0, Defense 0, Spell Power 1 and Knowledge 1 (instead of Attack 0, Defense 0, Spell Power 2 and Knowledge 3), and her starting amount of spell points is 12/12.
Story
Vidomina (Master) is a wizard in the process of becoming Vidomina the Necromancer.
Trivia
In "Master" in the Shadow of Death campaign "Rise of the Necromancer", Vidomina is presented as a Wizard (despite her being referred to as an Alchemist). She is also a human, even though her portrait shows a genie.