Vidomina (Master): Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
No edit summary
mNo edit summary
(8 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Necropolis heroes}}{{Hero
{{Tower heroes (minor)}}
{{Hero
  | town      = Necropolis
  | town      = Necropolis
  | name      = Vidomina
  | name      = Vidomina
| picture    = Daremyth
  | class      = Wizard
  | class      = Wizard
  | gender    = Female
  | gender    = Female
  | race      = Human
  | race      = Human
  | biography  = Vidomina should have been dead a long time ago.  Her "[[Luck|go anywhere, do anything]]" attitude has put her into situations that she should have never survived.  Her biggest secret is she yearns to become a true [[Necromancer]].
  | biography  = Vidomina should have been dead a long time ago.  Her "go anywhere, do anything" attitude has put her into situations that she should have never survived.  Her biggest secret is she yearns to become a true [[Necromancer]].
  | specialty  = Fortune
  | specialty  = Fortune
  | s_text    = Casts [[Fortune]] which always adds +3 to [[Luck]].
  | s_text    = Casts [[Fortune]] which always adds +3 to [[Luck]].
Line 26: Line 28:
}}  
}}  


In "[[Master]]" in the [[Shadow of Death]] campaign "[[Rise of the Necromancer]]", [[Vidomina]] is presented as a female [[Wizard]] (despite [[Vidomina|her]] being referred to as an [[Alchemist]]). However, her starting primary skills are [[Primary skill|Attack]] 0, [[Primary skill|Defense]] 0, [[Primary skill|Spell Power]] 1 and [[Primary skill|Knowledge]] 1 (instead of Attack 0, Defense 0, Spell Power 2 and Knowledge 3), and her starting amount of [[Spell Point|spell points]] is 12/12.
[[Vidomina]] the Wizard is a campaign exclusive hero and is not playable in custom made maps. She is base on {{Hn|Daremyth|0=}} and has different primary stats and a slightly modified biography. Her starting primary skills are [[Primary skill|Attack]] 0, [[Primary skill|Defense]] 0, [[Primary skill|Spell Power]] 1 and [[Primary skill|Knowledge]] 1 (instead of Attack 0, Defense 0, Spell Power 2 and Knowledge 3), and her starting amount of [[Spell Point|spell points]] is 12/12.


She has starting secondary skills of Basic [[Wisdom]] and Basic [[Intelligence]].
== Story ==
[[Vidomina (Master)]] is a wizard in the process of becoming {{Hn|Vidomina|Necromancer}}.


Her specialty corresponds to that of [[Daremyth]], and her biography is modified from Daremyth's biography.
== Trivia ==
 
In "[[Master]]" in the [[Shadow of Death]] campaign "[[Rise of the Necromancer]]", [[Vidomina]] is presented as a [[Wizard]] (despite [[Vidomina|her]] being referred to as an [[Alchemist]]). She is also a human, even though her portrait shows a genie.
[[File:Hero Daremyth.png|Vidomina in "[[Master]]".]]
Vidomina in "[[Master]]".
 
Oddly enough, she does even have the same icon (portrait) as [[Daremyth]], despite [[Vidomina]] being a human lady and Daremyth a female [[Genie and Master Genie|genie]].


== See also ==
== See also ==
*[[Vidomina|Vidomina the Necromancer]]
*[[Vidomina|Vidomina the Necromancer]]


[[Category:Campaign]]{{keywords}}
[[Category:Campaign]]

Revision as of 01:55, 13 March 2024

Tower heroes
(minor)
Alchemists
Ilmarin Ilmarin Horn of the Abyss
Wizards
Vidomina Vidomina Shadow of Death
Kurl Kurl Heroes Chronicles
Lyadra Lyadra Horn of the Abyss
Mallerio Mallerio Horn of the Abyss
Balindar Balindar Horn of the Abyss
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Vidomina the Wizard
Basic information:
Vidomina Class: Wizard
Gender: Female
Race: Human
Vidomina should have been dead a long time ago. Her "go anywhere, do anything" attitude has put her into situations that she should have never survived. Her biggest secret is she yearns to become a true Necromancer.
Specialty: Fortune
Specialty Fortune Casts Fortune which always adds +3 to Luck.
Starting primary skills:
Attack 0 Defense 0 Spell Power 2 Knowledge 3
Starting secondary skills:
Wisdom Basic Wisdom
Intelligence Basic Intelligence
[[File:{{{skill_3}}} .png|48px link=]] {{{skill_3}}} [[]]
[[File:{{{skill_4}}} .png|48px link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} .png|48px link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} .png|48px link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} .png|48px link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} .png|48px link=]] {{{skill_8}}} [[]]
Starting troops:
Gremlin Gremlin 30–40 Always
Stone Gargoyle Stone Gargoyle 3–5 88%
Stone Golem Stone Golem 2–3 25%
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting troops Horn of the Abyss:
Gremlin Gremlin 30–40 Always
Stone Gargoyle Stone Gargoyle 5-7 Always
Stone Golem Stone Golem 4-5 Always
Starting spell:
Fortune Fortune
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
1500 1560 1500

Vidomina the Wizard is a Necropolis hero. Vidomina starts with a spell book and the spell Fortune.

Vidomina the Wizard is a campaign exclusive hero and is not playable in custom made maps. She is base on Daremyth Daremyth and has different primary stats and a slightly modified biography. Her starting primary skills are Attack 0, Defense 0, Spell Power 1 and Knowledge 1 (instead of Attack 0, Defense 0, Spell Power 2 and Knowledge 3), and her starting amount of spell points is 12/12.

Story

Vidomina (Master) is a wizard in the process of becoming Vidomina Vidomina the Necromancer.

Trivia

In "Master" in the Shadow of Death campaign "Rise of the Necromancer", Vidomina is presented as a Wizard (despite her being referred to as an Alchemist). She is also a human, even though her portrait shows a genie.

See also