Druid
Hero classes |
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Castle |
Knight |
Cleric |
Rampart |
Ranger |
Druid |
Tower |
Alchemist |
Wizard |
Inferno |
Demoniac |
Heretic |
Necropolis |
Death Knight |
Necromancer |
Dungeon |
Overlord |
Warlock |
Stronghold |
Barbarian |
Battle Mage |
Fortress |
Beastmaster |
Witch |
Conflux |
Planeswalker |
Elementalist |
Cove ![]() |
Captain |
Navigator |
Factory ![]() |
Mercenary |
Artificer |
Druid | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Chances of secondary skills | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Druids are the magic heroes Rampart. They are mystics who draw their power from a harmonic relationship with the land. While Druids pursue their mystical knowledge, their outdoor living causes them to acquire a balance of physical skills.
All Druids start with the secondary skill Wisdom.
Most likely to learn: | Unlikely to learn: | Cannot learn: |
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Druids
Template:Herotable
|- style="white-space:nowrap;"
| Aeris||style="border-right:5px solid #B8E6B8"| Druid ||
||style="border-right:5px solid #B8E6B8; white-space: nowrap;"| Pegasi||
|| Basic Wisdom ||
|| Basic Scouting |||| style="padding-right:0.5em;"|
Protection from Air
|- style="white-space:nowrap;"
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Alagar||style="border-right:5px solid #B8E6B8"| Druid ||
||style="border-right:5px solid #B8E6B8; white-space: nowrap;"| Ice Bolt||
|| Basic Wisdom ||
|| Basic Sorcery |||| style="padding-right:0.5em;"|
Ice Bolt
|- style="white-space:nowrap;"
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Coronius||style="border-right:5px solid #B8E6B8"| Druid ||
||style="border-right:5px solid #B8E6B8; white-space: nowrap;"| Slayer||
|| Basic Wisdom ||
|| Basic Scholar |||| style="padding-right:0.5em;"|
Slayer
|- style="white-space:nowrap;"
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Elleshar||style="border-right:5px solid #B8E6B8"| Druid ||
||style="border-right:5px solid #B8E6B8; white-space: nowrap;"| Intelligence||
|| Basic Wisdom ||
|| Basic Intelligence |||| style="padding-right:0.5em;"|
Curse
|- style="white-space:nowrap;"
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Malcom||style="border-right:5px solid #B8E6B8"| Druid ||
||style="border-right:5px solid #B8E6B8; white-space: nowrap;"| Eagle Eye||
|| Basic Wisdom ||
|| Basic Eagle Eye |||| style="padding-right:0.5em;"|
Magic Arrow
|- style="white-space:nowrap;"
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Melodia||style="border-right:5px solid #B8E6B8"| Druid ||
||style="border-right:5px solid #B8E6B8; white-space: nowrap;"| Fortune||
|| Basic Wisdom ||
|| Basic Luck |||| style="padding-right:0.5em;"|
Fortune
|- style="white-space:nowrap;"
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Gem||style="border-right:5px solid #B8E6B8"| Druid ||
||style="border-right:5px solid #B8E6B8; white-space: nowrap;"| First Aid||
|| Basic Wisdom ||
|| Basic First Aid |||| style="padding-right:0.5em;"|
Summon Boat
|- style="white-space:nowrap;"
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Uland||style="border-right:5px solid #B8E6B8"| Druid ||
||style="border-right:5px solid #B8E6B8; white-space: nowrap;"| Cure||
|| Advanced Wisdom ||
|| Basic Ballistics |||| style="padding-right:0.5em;"|
Cure
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