Ranged attack

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Ranged attack is a special ability of creatures, which allows them to attack without engaging into hand-to-hand combat. Visually, typical ranged creature are armed with bows or crossbows (e.g. Elves or Archers), but there are also several creatures that use some kind of magic or elements (lightning, etc.), like Monks or Titans. However, this is only a visual effect and has no effect on the gameplay. When attacking in melee, most ranged creatures suffer melee penalty, which halves their damage. Some creatures have only melee attacks in basic variant but have ranged attack in upgraded version. Ranged penalty halves the ranged damage farther away than 10 hexes.

Horn of the Abyss[edit | hide | hide all]

  In Horn of the Abyss Horn of the Abyss, ranged units can now select whether to use a ranged or melee attack.

Creatures with ranged attack:[edit | hide]

Town 1 2 3 4 5 6 7
Archer Marksman  Monk Zealot 
Wood Elf Grand Elf 
Master Gremlin  Mage Arch Mage  Titan 
Gog Magog 
Lich Power Lich 
Beholder Evil Eye  Medusa Medusa Queen 
Orc Orc Chieftain  Cyclops Cyclops King 
Lizardman Lizard Warrior 
Storm Elemental  Ice Elemental 
Pirate Corsair Sea Dog  Sea Witch Sorceress 
Halfling (Factory) Halfling Grenadier  Gunslinger Bounty Hunter 
Halfling  Sharpshooter  Enchanter 

See also[edit | hide]