User:Legate/Orig Unique buildings

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This page is just to clean up the backend "unused" lists while preserving these templates.


Structure Effect Cost
Brotherhood of the Sword +2 morale for defending hero
 Wood
5
           Gold
500
Shipyard Allows building boats if the town has access to water.
 Wood
20
           Gold
2000
Lighthouse Gives +500 movement points for heroes in a boat. The effect is cumulative.
     Ore
10
       Gold
2000
Stables Visiting heroes get +400 movement points per day for the rest of the week.
 Wood
10
           Gold
2000
Griffin Bastion Horde Building. Growth +3/week for Griffin Griffin / Royal Griffin Royal Griffin
             Gold
1000
Colossus Grail Structure. +5000 Gold/day, +50% creature growth
Increases the morale of all of the owner's heroes by 2.
n/a
Total Cost:
 Wood
35
   Ore
10
       Gold
7500
Structure Effect Cost
Mystic Pond Produces 1-4 of a random resource (except gold) on day 1.
 Wood
2
 Mercury
2
 Ore
2
 Sulfur
2
 Crystal
2
 Gem
2
 Gold
2000
Fountain of Fortune Gives +2 luck to defending hero temporarily.
         Crystal
10
   Gold
1500
Treasury On day 1, it produces (10% * gold on day 7) extra gold. The effect is cumulative.
 Wood
5
   Ore
10
       Gold
5000
Miners' Guild Horde Building. Growth +4/week for Dwarf Dwarf / Battle Dwarf Battle Dwarf
             Gold
1000
Dendroid Saplings Horde Building. Growth +2/week for Dendroid Guard Dendroid Guard / Dendroid Soldier Dendroid Soldier
             Gold
2000
Spirit Guardian Grail Structure. +5000 Gold/day, +50% creature growth
Increases the luck of all of the owner's heroes by 2.
n/a
Total Cost:
 Wood
7
 Mercury
2
 Ore
12
 Sulfur
2
 Crystal
12
 Gem
2
 Gold
11500
Structure Effect Cost
Lookout Tower Increases the visibility range of the town to a radius of 20 squares.
 Wood
5
           Gold
1000
Library Every level of Mage Guild has one more spell.
 Wood
5
 Mercury
5
 Ore
5
 Sulfur
5
 Crystal
5
 Gem
5
 Gold
1500
Wall of Knowledge Gives +1 knowledge to visiting hero.
     Ore
5
       Gold
1000
Artifact Merchants Allows the visiting hero to buy/sell artifacts.
             Gold
10000
Sculptor's Wings Horde Building. Growth +4/week for Stone Gargoyle Stone Gargoyle / Obsidian Gargoyle Obsidian Gargoyle
             Gold
1000
Skyship Grail Structure. +5000 Gold/day, +50% creature growth
Reveals the entire map for the player who owns it. Increases the spell points
of the defending hero by 150, replenishing immediately after the battle.
n/a
Total Cost:
 Wood
10
 Mercury
5
 Ore
10
 Sulfur
5
 Crystal
5
 Gem
5
 Gold
14500
Structure Effect Cost
Castle Gate Allows a visiting hero to portal to any friendly Inferno town with another Castle Gate.
 Wood
5
   Ore
5
       Gold
10000
Order of Fire Gives a permanent +1 power to a visiting hero.
 Wood
5
           Gold
1000
Brimstone Stormclouds Gives +2 power to defending Hero during sieges.
       Sulfur
5
     Gold
1000
Birthing Pool Horde Building. Growth +8/week for Imp Imp / Familiar Familiar
             Gold
1000
Cages Horde Building. Growth +3/week for Hell Hound Hell Hound / Cerberus Cerberus
             Gold
1000
Deity of Fire Grail Structure. +5000 Gold/day, +50% creature growth
Causes every week to be The Week of Imp (+15 Imp Imp / Familiar Familiar growth).
n/a
Total Cost:
 Wood
10
   Ore
5
 Sulfur
5
     Gold
14000
Structure Effect Cost
Necromancy Amplifier Increases the Necromancy skill of all your heroes by 10%.
             Gold
1000
Cover of Darkness At the beginning of the player's turn, creates an unexplored area of 20 radius
around the town for opposing players.
             Gold
1000
Skeleton Transformer Allows converting of creatures to Skeleton Skeletons and Bone Dragon Bone Dragons
             Gold
1000
Unearthed Graves Horde Building. Growth +6/week for Skeleton Skeleton / Skeleton Warrior Skeleton Warrior
             Gold
1000
Shipyard Allows building boats if the town has access to water.
 Wood
20
           Gold
2000
Soul Prison Grail Structure. +5000 Gold/day, +50% creature growth
Increases the Necromancy skill of all your heroes by 20%.
n/a
Total Cost:
 Wood
20
           Gold
6000
Structure Effect Cost
Portal of Summoning Allows recruiting from one random external flagged creature dwelling.
     Ore
5
       Gold
2500
Mana Vortex Restores, then doubles visiting hero's spell points once per week.
             Gold
1000
Battle Scholar Academy Gives +1000 experience to visiting Hero.
 Wood
5
   Ore
5
       Gold
1000
Artifact Merchants Allows the visiting hero to buy/sell artifacts.
             Gold
10000
Mushroom Rings Horde Building. Growth +7/week for Troglodyte Troglodyte / Infernal Troglodyte Infernal Troglodyte
             Gold
1000
Guardian of Earth Grail Structure. +5000 Gold/day, +50% creature growth
Gives +12 power to defending hero temporarily.
n/a
Total Cost:
 Wood
5
   Ore
10
       Gold
15500
Structure Effect Cost
Escape Tunnel Allows the defending hero to retreat.
 Wood
5
   Ore
5
       Gold
2000
Freelancer's Guild Allows visiting hero to sell troops.
             Gold
1000
Hall of Valhalla Gives +1 attack to visiting Hero.
             Gold
1000
Ballista Yard Allows the visiting hero to purchase a Ballista.
 Wood
5
           Gold
1000
Mess Hall Horde Building. Growth +8/week for Goblin Goblin / Hobgoblin Hobgoblin
             Gold
1000
Warlords' Monument Grail Structure. +5000 Gold/day, +50% creature growth
Gives +20 attack to defending hero temporarily.
n/a
Total Cost:
 Wood
10
   Ore
5
       Gold
6000
Structure Effect Cost
Glyphs of Fear Gives +2 attack to defending Hero temporarily.
             Gold
1000
Blood Obelisk Gives +2 defense to defending Hero temporarily.
             Gold
1000
Cage of Warlords Gives +1 defense to visiting Hero.
             Gold
1000
Captain's Quarters Horde Building. Growth +6/week for Gnoll Gnoll / Gnoll Marauder Gnoll Marauder
             Gold
1000
Shipyard Allows building boats if the town has access to water.
 Wood
20
           Gold
2000
Carnivorous Plant Grail Structure. +5000 Gold/day, +50% creature growth
Gives +10 attack and +10 defense to defending Hero temporarily.
n/a
Total Cost:
 Wood
20
           Gold
6000
Structure Effect Cost
Magic University Allows visiting hero to learn the four magic secondary skills
 Wood
10
   Ore
10
       Gold
5000
Shipyard Allows building boats if the town has access to water.
 Wood
20
           Gold
2000
Artifact Merchants Allows the visiting hero to buy/sell artifacts.
             Gold
10000
Vault of Ashes Horn of the Abyss Horde Building. Growth +1/week for Firebird Firebird / Phoenix Phoenix
   Mercury
5
         Gold
5000
Garden of Life Horde Building. Growth +10/week for Pixie Pixie / Sprite Sprite
             Gold
1000
Aurora Borealis Grail Structure. +5000 Gold/day, +50% creature growth
Adds all spells to the Mage Guild.
n/a
Total Cost:
 Wood
30
 Mercury
Horn of the Abyss
 Ore
10
       Gold
23000 Horn of the Abyss
Structure Effect Cost
Thieves' Guild Opens 2 additional levels of information in Thieves' Guild.
 Wood
5
           Gold
500
Shipyard Allows building boats if the town has access to water.
 Wood
20
           Gold
2000
Grotto Visiting hero can sacrifice creatures/artifacts to gain experience.
 Wood
15
   Ore
15
       Gold
7500
Pub Horde Building. Growth +4/week for Crew Mate Crew Mate / Seaman Seaman
             Gold
1000
Roost Horde Building. Growth +3/week for Stormbird Stormbird / Ayssid Ayssid
             Gold
1000
Lodestar Grail Structure. +5000 Gold/day, +50% creature growth
Makes any terrain native to all Cove units
n/a
Total Cost:
 Wood
40
   Ore
15
       Gold
12000
Structure Effect Cost
Bank Allows the player to get a loan of 2500 gold, decreasing the town's income by 500 gold for 5 days.
     Ore
5
       Gold
500
Mana Generator Gives a garrison hero 20 additional spell points for the duration of any siege defense.
     Ore
5
       Gold
1000
Artifact Merchants Allows the visiting hero to buy/sell artifacts.
             Gold
10000
Pen Horde Building. Growth +3/week for Armadillo Armadillo / Bellwether Armadillo Bellwether Armadillo
             Gold
1000
[[{{{structure_5}}}]]


Lightning Rod Grail Structure. +5000 Gold/day, +50% creature growth
Strikes all enemy stacks with lightning first round of the controller's turn.
Occurs in every battle the player participates in, anywhere on the map.
Damage is based on the number of buildings in the grail town.
n/a
Total Cost:
     Ore
10
       Gold
12500