Cloak of the Undead King: Difference between revisions
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{{ | {{CombinationArtifactNewSB | ||
| | | slot = Cape | ||
| | | class = Combo | ||
| cost | | cost = 12000 | ||
| | | blocked = Necklace<p>Feet | ||
| art_1 | | art_1 = Amulet of the Undertaker | ||
| art_2 | | art_2 = Vampire's Cowl | ||
| art_3 | | art_3 = Dead Man's Boots | ||
| | | event = You trip over the Cloak of the Undead King, dust it off, and stick it in your pack. | ||
| effect = No {{gl|Necromancy}}:<br>{{---}}Functions as Expert Necromancy.<p>Basic Necromancy:<br>{{---}}Raise {{gl|Walking Dead}}.<p>Advanced Necromancy:<br>{{---}}Raise {{gl|Wights}}.<p>Expert Necromancy:<br>{{---}}Raise {{gl|Liches}} | |||
| ceffect = N/A | |||
}} | |||
For heroes without Necromancy, the Cloak of the Undead King raises killed enemy troops as [[Skeleton]]s or [[Skeleton Warrior]]s after battle at a fixed {{swh|15%|30%}} power. The power of the artifact '''cannot''' be increased at all. | |||
For heroes with Necromancy, the power of the artifact '''can''' be increased by the from the Necromancy Amplifier, Soul Prison, and the Necromancy specialty (but not the Cloak's components' effects). The level of the skill determines which [[undead]] creatures will rise: | |||
The | * No [[Necromancy]]: {{Cn|Skeleton}}s (100%) or {{Cn|Skeleton Warrior}}s (66.6%) | ||
* {{Ss2|Necromancy|Basic}}: {{Cn|Walking Dead}} (100%) or {{Cn|Zombie}}s (66.6%) | |||
* {{Ss2|Necromancy|Advanced}}: {{Cn|Wight}}s (100%) or {{Cn|Wraith}}s (66.6%) | |||
* {{Ss2|Necromancy|Expert}}: {{Cn|Lich}}es (100%) or {{Cn|Power Lich}}es (66.6%) | |||
''Note: Upgraded creatures are raised at a reduced rate in relation to the quantity of unupgraded troops that could have been raised in their stead.'' | |||
If [[tournament rules]] are turned on, this artifact can still be assembled and will display its description, but it does not work. | |||
{{Artifact 'see also'}} | |||
[[Category: Relic artifacts]] | [[Category: Relic artifacts]] | ||
[[Category: Combination artifacts]] | [[Category: Combination artifacts]] | ||
__NOTOC__ | __NOTOC__ |
Latest revision as of 21:44, 1 February 2025

Functions as Expert Necromancy.
Basic Necromancy:
Raise Walking Dead.
Advanced Necromancy:
Raise Wights.
Expert Necromancy:
Raise Liches
Feet
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For heroes without Necromancy, the Cloak of the Undead King raises killed enemy troops as Skeletons or Skeleton Warriors after battle at a fixed 15% power. The power of the artifact cannot be increased at all.
For heroes with Necromancy, the power of the artifact can be increased by the from the Necromancy Amplifier, Soul Prison, and the Necromancy specialty (but not the Cloak's components' effects). The level of the skill determines which undead creatures will rise:
- No Necromancy:
Skeletons (100%) or
Skeleton Warriors (66.6%)
Basic Necromancy:
Walking Dead (100%) or
Zombies (66.6%)
Advanced Necromancy:
Wights (100%) or
Wraiths (66.6%)
Expert Necromancy:
Liches (100%) or
Power Liches (66.6%)
Note: Upgraded creatures are raised at a reduced rate in relation to the quantity of unupgraded troops that could have been raised in their stead.
If tournament rules are turned on, this artifact can still be assembled and will display its description, but it does not work.