Mage and Arch Mage: Difference between revisions

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{{Tower creatures}}{{Creature
{{TowerCreaturesNew}}{{CreatureNew
| AI_Value  = 570
| name          = Mage
| Name      = Mage
| faction        = Tower
| Attack    = 11
| attack        = 11
| Defense  = 8
| defense        = 8
| Speed    = 5
| shots          = 24
| Growth    = 4
| damage        = 7–9
| Damage    = 7–9
| health        = 25
| Health    = 25
| speed          = 5
| Shots     = 24
| move          = Ground
| Cost      = 350
| size          = 1
| Special  = • [[Ranged attack]]<br>• No [[melee penalty]]<br>• Hero's combat spells cost 2 less mana<br>• No [[Obstacle penalty]] | U_name    = Arch Mage
| growth        = 4
| U_AI_Value= 680
| aivalue        = 570
| U_attack  = '''12'''
| fightvalue     = 418
| U_defense = '''9'''
| goldcost      = 350
| U_speed  = '''7'''
| resource      =
| U_health  = '''30'''
| rescost        =
| U_cost    = 450
| abilities      = Shoots. No {{gl|obstacle penalty|barrier penalty}}. No {{gl|melee penalty}}. Hero's {{gl|spells}} cost 2 {{gl|spell points}} less in combat.
}}  
}}{{CreatureNew
| name          = Arch Mage
| faction        = Tower
| attack        = {{gt|12}}
| defense        = {{gt|9}}
| shots          = 24
| damage        = 7–9
| health        = {{gt|30}}
| speed          = {{gt|7}}
| move          = Ground
| size          = 1
| growth        = 4
| aivalue        = 680
| fightvalue    = 467
| goldcost      = 450
| resource      =
| rescost        =
| abilities      = Shoots. No {{gl|obstacle penalty|barrier penalty}}. No {{gl|melee penalty}}. Hero's {{gl|spells}} cost 2 {{gl|spell points}} less in combat.
}}


{{Cram|Mage Tower|Mage|Arch Mage|no_dwelling=}}
'''Magi and Arch Magi''' are the level 4 creatures of [[Tower]]. They can be recruited from the [[tower creature dwellings|Mage Tower]]. (''Note that the plural form of 'mage' is 'magi'.'')
'''Magi and Arch Magi''' are the level 4 creatures of [[Tower]]. They can be recruited from the [[tower creature dwellings|Mage Tower]]. (''Note that the plural form of 'mage' is 'magi'.'')


''"Apprentice Magi, under the mentorship of [[Wizard]]s, serve as Tower troops before they become full masters of their craft. Both Mage and Arch Mage units suffer no [[melee penalty|damage penalty for attacking adjacent enemies]] and reduce the casting cost of allied hero [[spell]]s by two. Arch Mage attacks [[Obstacle penalty|penetrate cover]] and deal full damage to enemies behind siege walls."{{-}}<sup>[[Restoration of Erathia Manual Page 114|RoE manual]]''</sup>
''"Apprentice Magi, under the mentorship of [[Wizard]]s, serve as Tower troops before they become full masters of their craft. Both Mage and Arch Mage units suffer no [[melee penalty|damage penalty for attacking adjacent enemies]] and reduce the casting cost of allied hero [[spell]]s by two. Arch Mage attacks [[Obstacle penalty|penetrate cover]] and deal full damage to enemies behind siege walls."{{-}}<sup>[[Restoration of Erathia Manual Page 114|RoE manual]]''</sup>
<div style="clear:left;"></div>
Although the documentation says that only Arch Magi ignore the [[obstacle penalty]], this is also true for Magi.


== Heroes with a specialty ==
''Note: Although the documentation says that only Arch Magi have no [[obstacle penalty]], this is also true for Magi.''
*{{H|Theodorus|Wizard}} has Magi as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any Magi or Arch Magi for each level attained after 4th level and gives them a [[speed]] bonus of 1.
{{clear|left}}
* {{H|Dracon|Wizard}} can upgrade Magi and Arch Magi (also [[Monk and Zealot|Monks and Zealots]]) into [[Enchanter]]s.
== Dwellings & Portraits ==
{{DwellingPortrait
| dwelling      = Mage Tower
| creature1      = Mage
| creature2      = Arch Mage
}}
{{clear|left}}
== Heroes with a [[Specialty#Creature_specialties|specialty]] ==
* {{H|Theodorus|Wizard}}
* {{H|Dracon|Wizard}} {{withmaped}} can upgrade Magi and Arch Magi (also [[Monk and Zealot|Monks and Zealots]]) into [[Enchanter]]s.
 
== Appearance ==
Some Stone Golems and Mages appears at the beginning of the [[Neutral Affairs]] scenario from the [[Liberation]] campaign in {{roe}}.
 
{{video|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-GOOD2C-smk-GOOD2C-RoE-voice|550px}}


{{user commentary|
{{user commentary|
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{{creature 'see also'}}
{{creature 'see also'}}
* [[Comparison of Level 4 Creatures]]
* [[Comparison of Ranged Creatures]]


[[Category: Creatures]]
[[Category: Creatures]]
__NOTOC__{{keywords}}
__NOTOC__

Latest revision as of 00:46, 4 February 2025

Tower Creatures
Level

1

Level

2

Level

3

Level

4

Level

5

Level

6

Level

7

Castle Creatures
Rampart Creatures
Tower Creatures
Inferno Creatures
Necropolis Creatures
Dungeon Creatures
Stronghold Creatures
Fortress Creatures
Conflux Creatures
Cove Creatures
Factory Creatures
Bulwark Creatures
Palace Creatures
Grotto Creatures
Forge Creatures
Neutral Creatures
Mage
11
8
Shots
24
7–9
25
5
Move
Ground
Size
1
Growth
4
570
418
Cost

350

Shoots. No barrier penalty. No melee penalty. Hero's spells cost 2 spell points less in combat.
Arch Mage
12
9
Shots
24
7–9
30
7
Move
Ground
Size
1
Growth
4
680
467
Cost

450

Shoots. No barrier penalty. No melee penalty. Hero's spells cost 2 spell points less in combat.

Magi and Arch Magi are the level 4 creatures of Tower. They can be recruited from the Mage Tower. (Note that the plural form of 'mage' is 'magi'.)

"Apprentice Magi, under the mentorship of Wizards, serve as Tower troops before they become full masters of their craft. Both Mage and Arch Mage units suffer no damage penalty for attacking adjacent enemies and reduce the casting cost of allied hero spells by two. Arch Mage attacks penetrate cover and deal full damage to enemies behind siege walls." RoE manual

Note: Although the documentation says that only Arch Magi have no obstacle penalty, this is also true for Magi.

Dwellings & Portraits[edit | hide | hide all]

Mage Tower

Heroes with a specialty[edit | hide]

Appearance[edit | hide]

Some Stone Golems and Mages appears at the beginning of the Neutral Affairs scenario from the Liberation campaign in Restoration of Erathia.

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User Commentary

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See Also:[edit | hide]