Solmyr: Difference between revisions
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{{ | {{TowerHeroesNew}}{{HeroNew | ||
| hpicture = _(HotA) | |||
| town = Tower | | town = Tower | ||
| class = Wizard | | class = Wizard | ||
| gender = Male | | gender = Male | ||
| race = Genie | | race = {{gl|Genie}} | ||
| biography = Solmyr was trapped in a genie bottle for over a | | biography = Solmyr was trapped in a genie bottle for over a millennium, and was so grateful to the human who finally released him that he accidentally swore to serve the man for eternity. As fate would have it, that man is {{gl|Gavin Magnus}}, the immortal ruler of the {{gl|Bracada}} Highlands. | ||
| specialty = Chain Lightning | | specialty = Chain Lightning | ||
| s_text = Casts | | s_text = Casts Chain Lightning with damage increased by {{swh|5%|3%}} for every N hero levels, where N is the level of the target creature. | ||
| skill_1 = Basic Wisdom | | skill_1 = Basic Wisdom | ||
| skill_2 = Basic Sorcery | | skill_2 = Basic Sorcery | ||
| spell = Chain Lightning | | spell = Chain Lightning | ||
| troop_1 = Gremlin | | troop_1 = Gremlin | ||
| troop_2 = Stone Gargoyle | | troop_2 = Stone Gargoyle | ||
| troop_3 = | | troop_3 = Stone Golem | ||
| nmb_1 = 30–40 | | nmb_1 = 30–40 | ||
| nmb_2 = 3–5 | | nmb_2 = {{swh|noicon=|5–7|3–5}} | ||
| nmb_3 = 2–3 | | nmb_3 = {{swh|noicon=|4–5|2–3}} | ||
| s_mp = {{swh|1500|1500–1560}} | |||
}} | }} | ||
== | == Story == | ||
Solmyr is a very potent hero depending on the size of the map. | Solmyr plays a major role in ''Heroes of Might and Magic IV'' in the "Price of Peace" campaign. He is also mentioned in ''Heroes of Might and Magic V''. | ||
In [[All Hands on Board!]]{{-wh}}, Solmyr appears as [[Gavin Magnus]]' messenger. He demands that [[Bidley]] surrender the [[Horn of the Abyss (artifact)|Horn of the Abyss]], but also informs him that he knows he will not. Solmyr then heads the Tower's forces in their failed attempt to recover the Horn from Bidley. | |||
== Appearances == | |||
;[[Horn of the Abyss (campaign)|Horn of the Abyss]] | |||
:[[All Hands on Board!]] as an enemy. | |||
== Gallery == | |||
<gallery mode="packed-hover" heights=200px> | |||
File:RoE1 115.png | Solmyr<br>(RoE manual p115) | |||
Solmyr render.png | |||
</gallery> | |||
{{user commentary| | |||
Solmyr is a very potent hero depending on the size of the map. He has access to [[Chain Lightning]], a level 4 spell, which speeds up early exploration and eases mid game fights, the reason why he is considered to be one of the best heroes available and also one of the best [[Tower]] hero, along [[Neela]] (he does need to recharge his [[Spell Points]] often in early game after using Chain Lightning, though). Especially in small and medium size maps this can give the needed advantage to achieve victory. At higher levels, his Chain Lightning may become as powerful as [[Implosion]] in terms of pure damage output over the first two targets. However, in large and extra large maps, one of his starting skills, [[Sorcery]], is considered somewhat useless, because direct damage from spells tends to be outweighed by the damage output of creature stacks as the game progresses. | |||
}}{{end of user commentary}} | |||
{{hero 'see also'}} | |||
[[Category: Wizards]] | [[Category: Wizards]] | ||
__NOTOC__ | __NOTOC__ |
Latest revision as of 17:49, 19 March 2025

Story[edit | hide | hide all]
Solmyr plays a major role in Heroes of Might and Magic IV in the "Price of Peace" campaign. He is also mentioned in Heroes of Might and Magic V.
In All Hands on Board! , Solmyr appears as Gavin Magnus' messenger. He demands that Bidley surrender the Horn of the Abyss, but also informs him that he knows he will not. Solmyr then heads the Tower's forces in their failed attempt to recover the Horn from Bidley.
Appearances[edit | hide]
- Horn of the Abyss
- All Hands on Board! as an enemy.
Gallery[edit | hide]
-
Solmyr
(RoE manual p115)
User Commentary
Solmyr is a very potent hero depending on the size of the map. He has access to Chain Lightning, a level 4 spell, which speeds up early exploration and eases mid game fights, the reason why he is considered to be one of the best heroes available and also one of the best Tower hero, along Neela (he does need to recharge his Spell Points often in early game after using Chain Lightning, though). Especially in small and medium size maps this can give the needed advantage to achieve victory. At higher levels, his Chain Lightning may become as powerful as Implosion in terms of pure damage output over the first two targets. However, in large and extra large maps, one of his starting skills, Sorcery, is considered somewhat useless, because direct damage from spells tends to be outweighed by the damage output of creature stacks as the game progresses.