Adela: Difference between revisions

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  | s_hota_mp  =
  | s_hota_mp  =
  | s_hota2_mp = 1560
  | s_hota2_mp = 1560
| hota_same_troops = 1
| no_hota_starting_troops =
}}  
}}  


Her specialization increases the damage of a creature under bless for 3% per each Adela's level in ratio with creature level by following formulas:
== Story ==
{{PAGENAME}} does not appear in the story text of any campaign levels.
 
== Appearances ==
{{hc old campaign}}
;[[Revolt of the Beastmasters]]
:[[The First Law]] as an enemy.
 
==Specialty==
Adela's specialization increases the damage of a creature under bless for 3% per each Adela's level in ratio with creature level by following formulas:


If Attack of blessed creature is '''more''' than Defense of attacked creature for Advanced/Expert [[School of Water Magic]]:
If Attack of blessed creature is '''more''' than Defense of attacked creature for Advanced/Expert [[School of Water Magic]]:
<pre>final_damage = (max_creature_damage + 1) * (1 + 0.05 * (Attack - Defense) + 0.03 * Adela_lvl / creature_lvl)</pre>
final_damage = (max_creature_damage + 1) * (1 + 0.05 * (Attack - Defense) + 0.03 * Adela_lvl / creature_lvl)


If Attack of blessed creature is '''less''' than Defense of attacked creature for Advanced/Expert School of Water Magic:
If Attack of blessed creature is '''less''' than Defense of attacked creature for Advanced/Expert School of Water Magic:
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Subtract the unit from the first parentheses for each of the formulas for None / Basic School of Water Magic.
Subtract the unit from the first parentheses for each of the formulas for None / Basic School of Water Magic.


If you want to take into account more circumstances like a [[Luck]] or an [[Offense]] and etc. which affect final damage read that article: [[Damage]].
If you want to take into account more circumstances like a [[Luck]] or an [[Offense]] and etc. which affect final damage read the article [[Damage]].


{{fanopinion|
{{fanopinion|
Combined with diplomacy and wisdom starting skills, Adela's bless spell specialty makes her a solid hero for any town (perhaps except [[necropolis]]).
Combined with diplomacy and wisdom starting skills, Adela's bless spell specialty makes her a solid hero for any town (perhaps except [[necropolis]]).
The extra damage from Bless is in the same [[damage]] formula multiplier (I<sub>3</sub>) as the bonuses for specialization in Offense and Archery, so they're directly comparable.  Compared to the [[Offense]] specialty (with Expert skill), Adela will affect first level creatures twice as much, second level the same, and all others less.  She will also benefit ranged attackers; on the other hand, Bless has to be cast in every battle and might be dispelled.  Compared to [[Orrin]] (with Expert [[Archery]]), Adela's bonus is 20% better for [[Master Gremlin]]s and [[Halfling]]s, and inferior otherwise.
}}<!-- end of fan opinion -->
}}<!-- end of fan opinion -->


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[[Category: Clerics]]
[[Category: Clerics]]
__NOTOC__{{keywords}}
__NOTOC__

Latest revision as of 08:47, 6 June 2024

Castle
Knights
OrrinOrrin Orrin
ValeskaValeska Valeska
EdricEdric Edric
SylviaSylvia Sylvia
BeatriceBeatrice Beatrice Horn of the Abyss
Lord HaartLord Haart Lord Haart Restoration of Erathia
SorshaSorsha Sorsha
ChristianChristian Christian
TyrisTyris Tyris
CatherineCatherine Catherine Map Editor
RolandRoland Roland Armageddon's Blade Map Editor
Sir MullichSir Mullich Sir Mullich Horn of the Abyss (Campaign/Custom)Sir MullichSir Mullich Sir Mullich Armageddon's Blade
Clerics
AdelaAdela Adela
CuthbertCuthbert Cuthbert
AdelaideAdelaide Adelaide
InghamIngham Ingham
SanyaSanya Sanya
LoynisLoynis Loynis
CaitlinCaitlin Caitlin
RionRion Rion
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Adela the Cleric
Basic information:
AdelaAdela Class: Cleric
Gender: Female
Race: Human
Adela originally contributed her skills only prior to battles. If she could not convince her commander to avoid a fight, she would at least prepare a blessing for the troops as they entered combat. She was given command of the Whitestone garrison.
Specialty: Bless
Specialty BlessSpecialty Bless Casts Bless with increased effect, based on hero level compared to the level of the target unit.
Starting Level:
  Level  
Starting primary skills:
Attack 1 Defense 0 Spell Power 2 Knowledge 2
Starting secondary skills:
Wisdom Basic Wisdom
Diplomacy Basic Diplomacy
[[File:{{{skill_3}}} _small.png link=]] {{{skill_3}}} [[]]
[[File:{{{skill_4}}} _small.png link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} _small.png link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} _small.png link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Starting troops:
Pikeman Pikeman 10–20 Always
Archer Archer 4–7 88% (Always Horn of the Abyss)
Griffin Griffin 2–3 25% (Always Horn of the Abyss)
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting spell:
Bless Bless
Starting movement points:
1560

Adela the Cleric is a Castle hero. Adela starts with a spell book and the spell Bless.

Story[edit | hide | hide all]

Adela does not appear in the story text of any campaign levels.

Appearances[edit | hide]

The following Heroes Chronicles campaign happens long before the Restoration Wars, so this appearance should not be considered canonical.

Revolt of the Beastmasters
The First Law as an enemy.

Specialty[edit | hide]

Adela's specialization increases the damage of a creature under bless for 3% per each Adela's level in ratio with creature level by following formulas:

If Attack of blessed creature is more than Defense of attacked creature for Advanced/Expert School of Water Magic:

final_damage = (max_creature_damage + 1) * (1 + 0.05 * (Attack - Defense) + 0.03 * Adela_lvl / creature_lvl)

If Attack of blessed creature is less than Defense of attacked creature for Advanced/Expert School of Water Magic:

final_damage = (max_creature_damage + 1) * (1 - 0.025 * (Defense - Attack)) * (1 + 0.03 * Adela_lvl / creature_lvl)

Subtract the unit from the first parentheses for each of the formulas for None / Basic School of Water Magic.

If you want to take into account more circumstances like a Luck or an Offense and etc. which affect final damage read the article Damage.

User commentary

[Show user commentary]
[Hide user commentary]
Some may find the information in this section subjective or irrelevant.

Combined with diplomacy and wisdom starting skills, Adela's bless spell specialty makes her a solid hero for any town (perhaps except necropolis).

The extra damage from Bless is in the same damage formula multiplier (I3) as the bonuses for specialization in Offense and Archery, so they're directly comparable. Compared to the Offense specialty (with Expert skill), Adela will affect first level creatures twice as much, second level the same, and all others less. She will also benefit ranged attackers; on the other hand, Bless has to be cast in every battle and might be dispelled. Compared to Orrin (with Expert Archery), Adela's bonus is 20% better for Master Gremlins and Halflings, and inferior otherwise.


See also:[edit | hide]