Neela: Difference between revisions

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Line 12: Line 12:
  | troop_1    = Gremlin
  | troop_1    = Gremlin
  | troop_2    = Stone Gargoyle
  | troop_2    = Stone Gargoyle
  | troop_3    = Iron Golem
  | troop_3    = Stone Golem
  | nmb_1      = 30–40  
  | nmb_1      = 30–40  
  | nmb_2      = 3–5
  | nmb_2      = 3–5

Revision as of 12:42, 6 January 2018

Tower
Alchemists
PiquedramPiquedram Piquedram
ThaneThane Thane
JosephineJosephine Josephine
NeelaNeela Neela
TorosarTorosar Torosar
FafnerFafner Fafner
RissaRissa Rissa
IonaIona Iona
Wizards
AstralAstral Astral
HalonHalon Halon
SerenaSerena Serena
DaremythDaremyth Daremyth
TheodorusTheodorus Theodorus
SolmyrSolmyr Solmyr
AineAine Aine
CyraCyra Cyra
DraconDracon Dracon Armageddon's Blade Map Editor
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neela the Alchemist
Basic information:
NeelaNeela Class: Alchemist
Gender: Female
Race: Genie
Neela is one of the strongest of her kind, being able to resist an incredible amount of punishment. She somehow is able to instill this resistance in the troops she commands.
Specialty: Armorer
Specialty ArmorerSpecialty Armorer Receives a 5% per level bonus to armorer skill percentage.
Starting Level:
  Level  
Starting primary skills:
Attack 1 Defense 1 Spell Power 2 Knowledge 2
Starting secondary skills:
Armorer Basic Armorer
Scholar Basic Scholar
[[File:{{{skill_3}}} _small.png link=]] {{{skill_3}}} [[]]
[[File:{{{skill_4}}} _small.png link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} _small.png link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} _small.png link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Starting troops:
Gremlin Gremlin 30–40 Always
Stone Gargoyle Stone Gargoyle 3–5 88%
Stone Golem Stone Golem 2–3 25%
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting troops Horn of the Abyss:
Gremlin Gremlin 30–40 Always
Stone Gargoyle Stone Gargoyle 3–5 Always
Stone Golem Stone Golem 2–3 Always
Starting spell:
Shield Shield
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
Starting movement points:

Neela the Alchemist is a Tower hero. Neela starts with a spell book and the spell Shield.

Discussion

Neela's only flaw is, that she has Scholar as a starting skill. Even with Scholar, the Armorer specialty makes her one of the best starting heroes in Heroes of Might and Magic III.