Water Elemental and Ice Elemental: Difference between revisions
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== Tactics and info == | == Tactics and info == | ||
{{Fanopinion}} | {{Fanopinion}} | ||
Water Elementals should be promoted to Ice Elementals as soon as possible, since their basic version cannot shoot and is very slow. Consider playing with [[Kalt]] or [[Lacus]] - not only they make Water and Ice Elementals stronger | Water Elementals should be promoted to Ice Elementals as soon as possible, since their basic version cannot shoot and is very slow. Consider playing with [[Kalt]] or [[Lacus]] - not only they make Water and Ice Elementals a bit stronger, but they also have [[Tactics]] secondary skill. | ||
==Trivia== | ==Trivia== |
Revision as of 09:55, 20 April 2021
Conflux creatures | |||||||||||||||
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Level 1 | |||||||||||||||
Pixie | |||||||||||||||
Sprite | |||||||||||||||
Level 2 | |||||||||||||||
Air Elemental | |||||||||||||||
Storm Elemental | |||||||||||||||
Level 3 | |||||||||||||||
Water Elemental | |||||||||||||||
Ice Elemental | |||||||||||||||
Level 4 | |||||||||||||||
Fire Elemental | |||||||||||||||
Energy Elemental | |||||||||||||||
Level 5 | |||||||||||||||
Earth Elemental | |||||||||||||||
Magma Elemental | |||||||||||||||
Level 6 | |||||||||||||||
Psychic Elemental | |||||||||||||||
Magic Elemental | |||||||||||||||
Level 7 | |||||||||||||||
Firebird | |||||||||||||||
Phoenix | |||||||||||||||
Towns | |||||||||||||||
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Statistics | ||||||||||||||||||||
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Water Elemental | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
• Elemental • Immune to to Ice Bolt and Frost Ring • Vulnerable to Armageddon, Fireball, Inferno | ||||||||||||||||||||
Ice Elemental | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
• Ranged attack • Elemental • Immune to to Ice Bolt and Frost Ring • Vulnerable to Armageddon, Fireball, Inferno | ||||||||||||||||||||
Portraits
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Water and Ice Elementals are level 3 creatures of Conflux town. They are recruited from the Altar of Water, or (unupgraded) from an Elemental Conflux. Water Elementals can also be summoned by the Summon Water Elemental spell.
"Water magic animates the Water Elemental. These creatures are immune to Mind, Ice Ray and Frost Ring spells, but take double damage from... Inferno... and Fireball spells. Because their form is more solid, ice elementals have the ability to throw deadly ice tridents. Additionally, they have the ability to cast the spell Protection from Water." AB manual
Special abilities
Water and Ice Elementals are not vulnerable to Fire Wall and Fire Shield, although this is stated in the game manual and there is a "Vulnerable to Fire" line in the creature's information. However, they are vulnerable to Armageddon.
+100% to basic damage to Fire and Energy Elementals.
It should be noted, that although Ice Elementals' information states that they suffer no melee penalty, that is not true.
Bugs
Though Ice Elementals are level 3 units, the game considers them as level 4 (in creature level-based calculations and 'random monster 4' object in the map editor). (Fixed in HotA).
Heroes with a specialty
- Kalt the Planeswalker and
- Lacus the Planeswalker have water elementals as a specialty. All Water/Ice Elementals under their command gain +2 Attack.
Restoration of Erathia
In Restoration of Erathia Water Elementals are level 4 Neutral creatures. They are recruited from Elemental Conflux or Water Elemental Conflux.
Horn of the Abyss
- Ice Elemental's level bug fixed.
- Adventure map view of Water Elemental was fixed.
- The in-game description for both of them was updated.
- The Elemental Conflux now increases the growth of all four basic elementals by 1.
Tactics and info
User commentary
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Water Elementals should be promoted to Ice Elementals as soon as possible, since their basic version cannot shoot and is very slow. Consider playing with Kalt or Lacus - not only they make Water and Ice Elementals a bit stronger, but they also have Tactics secondary skill.
Trivia
They are creatures summoned from the Elemental Plane of Water.